Adds a bunch of buildable wood stuff, resprites planks (#28528)

* New wooden furniture

* Bonfire repath

* Wood retexture

* Wood Resprite

* Fixes

* Description fix

* Fixes

* Undo match changes

* Undo match icon changes

* Typepath script

* rackable spears

* bounding box adjustment

* Spear Rack

* Memorial tweaks

* Apply suggestions from code review

Co-authored-by: Toastical <vnndvp@gmail.com>
Signed-off-by: ExusA <67055922+ExusA@users.noreply.github.com>

* More memorial tweaks

---------

Signed-off-by: ExusA <67055922+ExusA@users.noreply.github.com>
Co-authored-by: Toastical <toastical@toaster.com>
Co-authored-by: Toastical <vnndvp@gmail.com>
This commit is contained in:
ExusA
2025-03-16 18:02:40 +00:00
committed by GitHub
co-authored by Toastical Toastical
parent 0ff8eec5ff
commit a1ff715bf1
26 changed files with 314 additions and 117 deletions
+9
View File
@@ -203,6 +203,15 @@
default_scale = 0.80
default_rotation = -90
/datum/component/shelver/spear_rack
placement_zones = list(
list(1, 1, 13, 32) = list("x" = -6, "y" = 2, "layer" = BELOW_OBJ_LAYER),
list(14, 1, 20, 32) = list("x" = 0, "y" = 2, "layer" = BELOW_OBJ_LAYER),
list(21, 1, 32, 32) = list("x" = 6, "y" = 2, "layer" = BELOW_OBJ_LAYER),
)
default_scale = 0.80
default_rotation = -45
/// A component for items stored on shelves, propagated by [/datum/component/shelver] components.
/datum/component/shelved
/// The UID of the object acting as the shelf