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Make character previews not stack trace (#27871)
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@@ -831,7 +831,7 @@
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var/coloured_tail
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if(current_species)
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if(current_species.bodyflags & HAS_ICON_SKIN_TONE) //Handling species-specific icon-based skin tones by flagged race.
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var/mob/living/carbon/human/H = new
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var/mob/living/carbon/human/fake/H = new
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H.dna.species = current_species
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H.s_tone = s_tone
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H.dna.species.updatespeciescolor(H, 0) //The mob's species wasn't set, so it's almost certainly different than the character's species at the moment. Thus, we need to be owner-insensitive.
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