Complete Blob UI, Blob mobs now use complementary colors, special blob tiles refund, node requirement verb, minor refactors, remove shortcut improvement, dark matter removed from blob reagents, custom icons

This commit is contained in:
Arkatos1
2019-03-30 02:16:30 +01:00
parent b16ec46bff
commit a22d31f350
13 changed files with 95 additions and 21 deletions

View File

@@ -135,9 +135,9 @@
..()
if(overmind && overmind.blob_reagent_datum)
adjustcolors(overmind.blob_reagent_datum.color)
adjustcolors(overmind.blob_reagent_datum.complementary_color)
else
adjustcolors(color) //to ensure zombie/other overlays update
adjustcolors(overmind.blob_reagent_datum.complementary_color) //to ensure zombie/other overlays update
/mob/living/simple_animal/hostile/blob/blobspore/adjustcolors(var/a_color)
@@ -147,8 +147,8 @@
overlays.Cut()
overlays = human_overlays
var/image/I = image('icons/mob/blob.dmi', icon_state = "blob_head")
I.color = color
color = initial(color)//looks better.
I.color = overmind.blob_reagent_datum.complementary_color
color = initial(overmind.blob_reagent_datum.complementary_color)//looks better.
overlays += I
/////////////////