Small map edit, reduced amount of air needed for disposals.

This commit is contained in:
SkyMarshal
2011-12-27 21:13:12 -07:00
parent 7faae09595
commit a23024e211
2 changed files with 6644 additions and 6644 deletions
+4 -3
View File
@@ -5,6 +5,7 @@
// Automatically recharges air (unless off), will flush when ready if pre-set
// Can hold items and human size things, no other draggables
// Toilets are a type of disposal bin for small objects only and work on magic. By magic, I mean torque rotation
#define SEND_PRESSURE 0.05*ONE_ATMOSPHERE
/obj/machinery/disposal
name = "disposal unit"
@@ -190,7 +191,7 @@
else
dat += "Pump: <A href='?src=\ref[src];pump=0'>Off</A> <B>On</B> (idle)<BR>"
var/per = 100* air_contents.return_pressure() / (2*ONE_ATMOSPHERE)
var/per = 100* air_contents.return_pressure() / (SEND_PRESSURE)
dat += "Pressure: [round(per, 1)]%<BR></body>"
@@ -284,7 +285,7 @@
src.updateDialog()
if(flush && air_contents.return_pressure() >= 2*ONE_ATMOSPHERE) // flush can happen even without power
if(flush && air_contents.return_pressure() >= SEND_PRESSURE) // flush can happen even without power
flush()
if(stat & NOPOWER) // won't charge if no power
@@ -312,7 +313,7 @@
// if full enough, switch to ready mode
if(air_contents.return_pressure() >= 2*ONE_ATMOSPHERE)
if(air_contents.return_pressure() >= SEND_PRESSURE)
mode = 2
update()
return