From e687103d7697be135459eb6c9afe360234f60639 Mon Sep 17 00:00:00 2001 From: Twinmold Date: Sat, 18 Feb 2017 05:47:22 -0600 Subject: [PATCH] Changes Biogenerator Belt Holster to Accessory Holster This simply adjusts the currently available holster from the biogenerator from being the belt item (which can only hold sketckins (pistols) and the detective's revolver) to the accessory holster, which is the same one Blueshields get. :cl:Twinmold Adjust: Biogenerator holster from belt object to accessory holster. /:cl: --- code/modules/research/designs/biogenerator_designs.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/research/designs/biogenerator_designs.dm b/code/modules/research/designs/biogenerator_designs.dm index fb6201eaf31..14b8ad1dc6b 100644 --- a/code/modules/research/designs/biogenerator_designs.dm +++ b/code/modules/research/designs/biogenerator_designs.dm @@ -184,7 +184,7 @@ id = "s_holster" build_type = BIOGENERATOR materials = list(MAT_BIOMASS = 400) - build_path = /obj/item/weapon/storage/belt/holster + build_path = /obj/item/clothing/accessory/holster category = list("initial","Leather and Cloth") /datum/design/leather_satchel