Puts evidence secure lockers in evidence room in brig on Cerestation, delta, meta and on box station (#24037)

* Secure lockers

* guh random APC

* secure safes

* fixed a issue

* Update security_lockers.dm

* Secure evidence lockers

* Update security_lockers.dm

* Update code/game/objects/structures/crates_lockers/closets/secure/security_lockers.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Update security_lockers.dm

* evidence lockers for the dective

* fixed a funny error

* fixed a few issues

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
This commit is contained in:
Zack
2024-02-13 19:17:28 +00:00
committed by GitHub
co-authored by S34N
parent c8dfc82a1d
commit a268af22ef
5 changed files with 33 additions and 60 deletions
@@ -112,6 +112,14 @@
new /obj/item/clothing/head/helmet(src)
new /obj/item/clothing/suit/armor/secjacket(src)
/obj/structure/closet/secure_closet/evidence
name = "evidence locker"
req_access = list(ACCESS_SEC_DOORS)
anchored = TRUE
/obj/structure/closet/secure_closet/evidence/detective
req_access = list(ACCESS_FORENSICS_LOCKERS)
/obj/structure/closet/secure_closet/blueshield
name = "blueshield's locker"
req_access = list(ACCESS_BLUESHIELD)