TG: Changed the way facial scarring works. Instead of setting your real_name to

"Unknown" it uses the disfigured variable of a human's head organ to dictate the
human's name variable.

This means real_name is now somewhat back to being a reliable source of the
mob's actual name. It should eliminate a lot of the "cloning as unknown" bugs.

It also means I could simplify that god-awful name updating stuff into a nice
and simple helper proc.

Some original_name stuff was added here and there,  mainly during cloning. A lot
of the "getting random ghost names" should  be fixed now. Still loads to do
though, particularly with transforms and such. >_>

Fixed a runtime with Tajarans trying to use a variable that doesn't exist for
PDAs. Removed that variable from IDs as it's only used by furries.
Revision: r3546
Author: 	 elly1...@rocketmail.com
This commit is contained in:
Erthilo
2012-05-10 00:53:05 +01:00
parent 79758083fc
commit a3089f9017
10 changed files with 49 additions and 87 deletions
+1
View File
@@ -417,6 +417,7 @@ client
M.real_name = new_name
M.name = new_name
M.original_name = new_name
M.original_name = new_name
href_list["datumrefresh"] = href_list["rename"]
else if (href_list["varnameedit"])