From a3570a36c9099f03ac5b0684202f8d8092c88402 Mon Sep 17 00:00:00 2001 From: FalseIncarnate Date: Sat, 28 Nov 2015 17:22:01 -0500 Subject: [PATCH] Grammar Fixes, Less Shouting (still praising) Converting a novaflower to it's weapon form now has only a 10% chance to actually make you shout "PRAISE THE SUN!" - Rest assured though, that you will still be praising the sun internally when doing this even if you don't shout it. Fixes some grammar mistakes on the cashpod results. --- code/modules/hydroponics/grown.dm | 21 ++++++++++++--------- 1 file changed, 12 insertions(+), 9 deletions(-) diff --git a/code/modules/hydroponics/grown.dm b/code/modules/hydroponics/grown.dm index 68e9aff779f..613ec7dcc35 100644 --- a/code/modules/hydroponics/grown.dm +++ b/code/modules/hydroponics/grown.dm @@ -421,7 +421,10 @@ return if("novaflower") var/obj/item/weapon/grown/novaflower/NF = new /obj/item/weapon/grown/novaflower(user.loc) - user.say("PRAISE THE SUN!") + if(prob(10)) + user.say("PRAISE THE SUN!") + else + user << "PRAISE THE SUN!" user.unEquip(src) user.put_in_hands(NF) qdel(src) @@ -435,28 +438,28 @@ if(0) user << "It's empty! What a waste..." if(1 to 10) - user << "It's got a space dollar inside. Woo." + user << "It has a space dollar inside. Woo." dosh = new /obj/item/weapon/spacecash(user.loc) if(11 to 20) - user << "It's got 10 space dollars inside!" + user << "It has 10 space dollars inside!" dosh = new /obj/item/weapon/spacecash/c10(user.loc) if(21 to 30) - user << "It's got 20 space dollars inside! Cool!" + user << "It has 20 space dollars inside! Cool!" dosh = new /obj/item/weapon/spacecash/c20(user.loc) if(31 to 40) - user << "It's got 50 space dollars inside! Nice!" + user << "It has 50 space dollars inside! Nice!" dosh = new /obj/item/weapon/spacecash/c50(user.loc) if(41 to 50) - user << "It's got 100 space dollars inside! Sweet!" + user << "It has 100 space dollars inside! Sweet!" dosh = new /obj/item/weapon/spacecash/c100(user.loc) if(51 to 60) - user << "It's got 200 space dollars inside! Awesome!" + user << "It has 200 space dollars inside! Awesome!" dosh = new /obj/item/weapon/spacecash/c200(user.loc) if(61 to 80) - user << "It's got 500 space dollars inside! CHA-CHING!" + user << "It has 500 space dollars inside! CHA-CHING!" dosh = new /obj/item/weapon/spacecash/c500(user.loc) else - user << "It's got 1000 space dollars inside! JACKPOT!" + user << "It has 1000 space dollars inside! JACKPOT!" dosh = new /obj/item/weapon/spacecash/c1000(user.loc) if(dosh)