From a35e3dfb8c727ef440e25eed4d0f2ef5808a5034 Mon Sep 17 00:00:00 2001 From: Markolie Date: Thu, 5 Feb 2015 15:01:23 +0100 Subject: [PATCH] Give secbots officer access instead of detective access --- code/game/machinery/bots/ed209bot.dm | 3 +-- code/game/machinery/bots/secbot.dm | 3 +-- 2 files changed, 2 insertions(+), 4 deletions(-) diff --git a/code/game/machinery/bots/ed209bot.dm b/code/game/machinery/bots/ed209bot.dm index 6b1514391bd..6fb65f8a705 100644 --- a/code/game/machinery/bots/ed209bot.dm +++ b/code/game/machinery/bots/ed209bot.dm @@ -67,9 +67,8 @@ icon_state = "[lasercolor]ed209[on]" set_weapon() //giving it the right projectile and firing sound. spawn(3) - var/datum/job/detective/J = new/datum/job/detective + var/datum/job/officer/J = new/datum/job/officer botcard.access = J.get_access() - botcard.access += 2 prev_access = botcard.access diff --git a/code/game/machinery/bots/secbot.dm b/code/game/machinery/bots/secbot.dm index 663646cb999..fecf5cdcb26 100644 --- a/code/game/machinery/bots/secbot.dm +++ b/code/game/machinery/bots/secbot.dm @@ -86,9 +86,8 @@ icon_state = "[base_icon][on]" spawn(3) - var/datum/job/detective/J = new/datum/job/detective + var/datum/job/officer/J = new/datum/job/officer botcard.access = J.get_access() - botcard.access += 2 prev_access = botcard.access add_to_beacons(bot_filter)