From a38af3281cfe2e416942b9a93909c711ea17b582 Mon Sep 17 00:00:00 2001 From: TDSSS <32099540+TDSSS@users.noreply.github.com> Date: Mon, 5 Nov 2018 20:26:56 +0100 Subject: [PATCH] Fixed tranquilite from being used in wall construction. --- code/game/objects/structures/girders.dm | 3 +++ 1 file changed, 3 insertions(+) diff --git a/code/game/objects/structures/girders.dm b/code/game/objects/structures/girders.dm index cb7350f5b34..0309feb1bcf 100644 --- a/code/game/objects/structures/girders.dm +++ b/code/game/objects/structures/girders.dm @@ -313,6 +313,9 @@ if(S.sheettype) var/M = S.sheettype + if(M == "tranquillite") //tranquilite walls don't exist in the code (yet) + to_chat(user, "You don't think that is good material for a wall!") + return if(state == GIRDER_DISPLACED) if(S.get_amount() < 2) to_chat(user, "You need at least two sheets to create a false wall!")