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Admin jump overhaul, add watchlist functionality, other admin updates
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@@ -483,7 +483,7 @@ steam.start() -- spawns the effect
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var/mob/M = get_mob_by_key(carry.my_atom.fingerprintslast)
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var/more = ""
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if(M)
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more = "(<A HREF='?_src_=holder;adminmoreinfo=\ref[M]'>?</a>)"
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more = "(<A HREF='?_src_=holder;adminmoreinfo=\ref[M]'>?</a>) ([admin_jump_link(M, "holder")]) "
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msg_admin_attack("A chemical smoke reaction has taken place in ([whereLink])[contained]. Last associated key is [carry.my_atom.fingerprintslast][more].", 0, 1)
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log_game("A chemical smoke reaction has taken place in ([where])[contained]. Last associated key is [carry.my_atom.fingerprintslast].")
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else
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