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@@ -959,8 +959,7 @@
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return
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// Do not allow the staff to recharge if it's more than 3 tiles away from the robe. If get_dist returns 0, the robe and the staff in the same tile.
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var/staff_dist = get_dist(H, linked_staff)
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if(staff_dist > 3 || staff_dist < 0)
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if(!(get_dist(H, linked_staff) <= 3))
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if(prob(10)) //10% chance per process should avoid being too spammy, can tweak if it ends up still being too frequent.
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to_chat(H, "<span class='warning'>Your staff is unable to charge at this range. Get closer!</span>")
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return
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