mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-28 22:47:59 +01:00
Fixed bugs involving wrapping yourself in a closet. Added a new centcom uniform sprite, and added checks to keep them looking pretty. Added a cancel button to deathsquad button. Adjusted admin spawnable complete uniforms, so that centcom officials look pimp'n. Added a layer of internal armor (special invisible exosuit) that spawns on centcom officials. Centcom berets are no longer space helmets. Added missing reactive teleport armor sprite and fixed it's functionality.
This commit is contained in:
@@ -12,6 +12,7 @@
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flags = FPRINT
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var/health = 100 //Might be a bit much, dono can always change later //Nerfed -Pete
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var/lastbang //
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var/lasttry = 0
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/obj/structure/closet/acloset
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name = "Strange closet"
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@@ -18,16 +18,23 @@
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name = "Captain's hat"
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icon_state = "captain"
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desc = "It's good being the king."
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flags = FPRINT|TABLEPASS|SUITSPACE
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flags = FPRINT|TABLEPASS
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item_state = "caphat"
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/obj/item/clothing/head/centhat
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name = "Cent. Comm. hat"
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icon_state = "centcom"
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desc = "It's even better to be the emperor."
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flags = FPRINT|TABLEPASS|SUITSPACE
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flags = FPRINT|TABLEPASS
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item_state = "centhat"
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/obj/item/clothing/head/deathsquad/beret
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name = "officer's beret"
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desc = "An armored beret commonly used by special operations officers."
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icon_state = "beret_badge"
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flags = FPRINT|TABLEPASS
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armor = list(melee = 65, bullet = 55, laser = 35,energy = 20, bomb = 30, bio = 30, rad = 30)
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/obj/item/clothing/head/powdered_wig
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name = "powdered wig"
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@@ -197,16 +197,16 @@
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/obj/item/clothing/under/rank/centcom_officer
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desc = "A jumpsuit worn by Centcom Officers."
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name = "CentCom Officer Jumpsuit"
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icon_state = "officer"
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icon_state = "centcom"
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item_state = "g_suit"
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color = "officer"
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color = "centcom"
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/obj/item/clothing/under/rank/centcom_commander
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desc = "A jumpsuit worn by Centcom's highest level Commanders."
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name = "CentCom Officer Jumpsuit"
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icon_state = "centcom"
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icon_state = "officer"
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item_state = "dg_suit"
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color = "centcom"
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color = "officer"
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/obj/item/clothing/under/rank/miner
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desc = "A snappy jumpsuit with a sturdy set of overalls. It is very dirty."
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@@ -458,6 +458,7 @@
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var/registered = null
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var/assignment = null
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var/obj/item/weapon/photo/PHOTO = null
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var/over = 1
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/obj/item/weapon/card/id/gold
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name = "identification card"
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