Species and Guns

This commit is contained in:
Fox-McCloud
2014-11-28 19:13:41 -05:00
parent 686262b994
commit a4c72d4603
8 changed files with 25 additions and 31 deletions
@@ -29,7 +29,7 @@
/obj/item/ammo_casing/c38
desc = "A .38 bullet casing."
caliber = "38"
projectile_type = "/obj/item/projectile/bullet/rubberbullet"
projectile_type = "/obj/item/projectile/bullet/c38"
/obj/item/ammo_casing/c9mm
@@ -60,7 +60,7 @@
icon_state = "slshell"
caliber = "shotgun"
projectile_type = "/obj/item/projectile/bullet/slug"
m_amt = 12500
m_amt = 4000
/obj/item/ammo_casing/shotgun/buck
name = "buckshot shell"
@@ -85,28 +85,26 @@
desc = "A weak beanbag shell."
icon_state = "bshell"
projectile_type = "/obj/item/projectile/bullet/rubberbullet"
m_amt = 500
m_amt = 250
/obj/item/ammo_casing/shotgun/fakebeanbag
name = "beanbag shell"
desc = "A weak beanbag shell."
icon_state = "bshell"
projectile_type = "/obj/item/projectile/bullet/rubberbullet/booze"
m_amt = 12500
projectile_type = "/obj/item/projectile/bullet/weakbullet/booze"
/obj/item/ammo_casing/shotgun/stunshell
name = "stun shell"
desc = "A stunning shell."
icon_state = "stunshell"
projectile_type = "/obj/item/projectile/bullet/stunslug"
m_amt = 2500
m_amt = 250
/obj/item/ammo_casing/shotgun/incendiary
name = "incendiary shell"
desc = "An incendiary shell"
icon_state = "ishell"
projectile_type = "/obj/item/projectile/bullet/incendiary/shell"
m_amt = 12500
/obj/item/ammo_casing/shotgun/incendiary/dragonsbreath
name = "dragonsbreath shell"
@@ -52,6 +52,7 @@
name = "emitter beam"
icon_state = "emitter"
damage = 30
/obj/item/projectile/lasertag
name = "laser tag beam"
icon_state = "omnilaser"
+11 -5
View File
@@ -24,11 +24,17 @@
name = "slug"
/obj/item/projectile/bullet/rubberbullet // Bone White - Rubber bullets cause agony (halloss) instead of stun = 5, weakened = 5
damage = 10
stun = 0
weaken = 0
agony = 60
/obj/item/projectile/bullet/rubberbullet // Back to insta-stun bullets.
damage = 5
stun = 5
weaken = 5
embed = 0
sharp = 0
/obj/item/projectile/bullet/c38 //replacement for detective's ammo
damage = 15
stun = 5
weaken = 5
embed = 0
sharp = 0
+3 -10
View File
@@ -25,7 +25,7 @@
var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread
sparks.set_up(1, 1, src)
sparks.start()
..()
/obj/item/projectile/energy/electrode/revolver
name = "electrode"
@@ -61,20 +61,13 @@
damage = 10
damage_type = TOX
nodamage = 0
weaken = 10
stutter = 10
weaken = 5
stutter = 5
/obj/item/projectile/energy/bolt/large
name = "largebolt"
damage = 20
/obj/item/projectile/energy/plasma
name = "plasma bolt"
icon_state = "energy"