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Compiles, and guns work™
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@@ -119,7 +119,7 @@
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gun.attack_self(holder.wearer)
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return 1
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gun.Fire(target,holder.wearer)
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gun.process_fire(target,holder.wearer)
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return 1
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/obj/item/rig_module/mounted/egun
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@@ -168,7 +168,7 @@
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active_power_cost = 10
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passive_power_cost = 0
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gun_type = /obj/item/weapon/gun/energy/crossbow/ninja
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gun_type = /obj/item/weapon/gun/energy/kinetic_accelerator/crossbow/ninja
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/obj/item/rig_module/mounted/energy_blade/process()
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