From a4f3c7e96bb354127dcdb235f38a27d0f664e8aa Mon Sep 17 00:00:00 2001 From: TullyBurnalot Date: Tue, 16 Aug 2016 14:13:57 +0100 Subject: [PATCH] Objects can no longer trigger proximity sensors --- code/modules/assembly/infrared.dm | 2 +- code/modules/assembly/proximity.dm | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/assembly/infrared.dm b/code/modules/assembly/infrared.dm index 26af2340354..baf1a9a950d 100644 --- a/code/modules/assembly/infrared.dm +++ b/code/modules/assembly/infrared.dm @@ -248,7 +248,7 @@ /obj/effect/beam/i_beam/Crossed(atom/movable/AM as mob|obj) if(!isobj(AM) && !isliving(AM)) return - if(istype(AM, /obj/effect/beam)) + if(istype(AM, /obj/effect)) return hit() diff --git a/code/modules/assembly/proximity.dm b/code/modules/assembly/proximity.dm index 5fb87740af3..3b1e5b3a6c7 100644 --- a/code/modules/assembly/proximity.dm +++ b/code/modules/assembly/proximity.dm @@ -44,7 +44,7 @@ HasProximity(atom/movable/AM as mob|obj) if(!isobj(AM) && !isliving(AM)) return - if(istype(AM, /obj/effect/beam)) return + if(istype(AM, /obj/effect)) return if(AM.move_speed < 12) sense() return