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Fixes Diona healing from suicide damage
If they want to die, let 'em.
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@@ -764,7 +764,7 @@ var/global/list/brutefireloss_overlays = list("1" = image("icon" = 'icons/mob/sc
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if(species.flags & IS_PLANT)
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if(nutrition > 450)
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nutrition = 450
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if(light_amount >= 5) //if there's enough light, heal
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if((light_amount >= 5) && !suiciding) //if there's enough light, heal
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adjustBruteLoss(-(light_amount/2))
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adjustFireLoss(-(light_amount/4))
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//adjustToxLoss(-(light_amount))
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