diff --git a/code/WorkInProgress/Aryn/Lighting/Light.dm b/code/WorkInProgress/Aryn/Lighting/Light.dm index 4c9a04884e6..e354154180d 100644 --- a/code/WorkInProgress/Aryn/Lighting/Light.dm +++ b/code/WorkInProgress/Aryn/Lighting/Light.dm @@ -49,7 +49,7 @@ light/proc/Off() light/proc/CalculateBrightness(turf/T) if (!atom) - retun 0 + return 0 var/square = get_square_dist(atom.x,atom.y,atom.z,T.x,T.y,T.z) if(square > (radius+2)*(radius+2)) return 0 //+2 offset gives an ambient light effect.