Ported the last of the critters to simple_animal.

Removed all critter code/replaced it with their simple animal paths where applicable.

Replaced the critters on the maps with simple_animal versions.

If I missed any vars/icons/etc when I ported them over, let me know.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5210 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
Kortgstation@gmail.com
2012-11-27 19:06:15 +00:00
parent c243250daa
commit a55b8b6ad7
21 changed files with 104 additions and 701 deletions
+2 -2
View File
@@ -789,7 +789,7 @@ datum
required_other = 4
on_reaction(var/datum/reagents/holder, var/created_volume)
var/list/critters = typesof(/obj/effect/critter) - /obj/effect/critter // list of possible critters
var/list/critters = typesof(/mob/living/simple_animal/hostile) - /mob/living/simple_animal/hostile // list of possible hostile mobs
playsound(get_turf_loc(holder.my_atom), 'sound/effects/phasein.ogg', 100, 1)
@@ -799,7 +799,7 @@ datum
for(var/i = 1, i <= created_volume, i++)
var/chosen = pick(critters)
var/obj/effect/critter/C = new chosen
var/mob/living/simple_animal/hostile/C = new chosen
C.loc = get_turf_loc(holder.my_atom)
if(prob(50))
for(var/j = 1, j <= rand(1, 3), j++)