diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm index 223c38582b3..ff2ebe92727 100644 --- a/code/modules/mob/living/carbon/human/human_defense.dm +++ b/code/modules/mob/living/carbon/human/human_defense.dm @@ -104,7 +104,7 @@ emp_act var/power = I.force if(I.w_class >= 4) power *= 2 - apply_damage(, I.damtype, affecting, armor, is_cut(I), I.name) + apply_damage(power, I.damtype, affecting, armor, is_cut(I), I.name) var/bloody = 0 if((I.damtype == BRUTE) && prob(25 + is_sharp(I) * 50 + (I.force * 2)))