Ports Knight Armor

This commit is contained in:
Fox-McCloud
2016-01-22 07:14:55 -05:00
parent e827aa1f11
commit a5622a230f
8 changed files with 80 additions and 1 deletions
+29
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@@ -154,6 +154,35 @@ obj/item/clothing/head/blob
flags = HEADCOVERSEYES|HEADCOVERSMOUTH
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES
/obj/item/clothing/head/helmet/knight
name = "medieval helmet"
desc = "A classic metal helmet."
icon_state = "knight_green"
item_state = "knight_green"
armor = list(melee = 41, bullet = 15, laser = 5,energy = 5, bomb = 5, bio = 2, rad = 0)
flags = BLOCKHAIR|HEADCOVERSEYES|HEADCOVERSMOUTH
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
strip_delay = 80
/obj/item/clothing/head/helmet/knight/blue
icon_state = "knight_blue"
item_state = "knight_blue"
/obj/item/clothing/head/helmet/knight/yellow
icon_state = "knight_yellow"
item_state = "knight_yellow"
/obj/item/clothing/head/helmet/knight/red
icon_state = "knight_red"
item_state = "knight_red"
/obj/item/clothing/head/helmet/knight/templar
name = "crusader helmet"
desc = "Deus Vult."
icon_state = "knight_templar"
item_state = "knight_templar"
//Commander
/obj/item/clothing/head/helmet/ert/command
name = "emergency response team commander helmet"
+22 -1
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@@ -100,4 +100,25 @@
/obj/item/clothing/suit/space/rig/ert/janitor
name = "emergency response team janitor suit"
desc = "A suit worn by the janitorial of a Nanotrasen Emergency Response Team. Has purple highlights. Armoured, space ready, and fire resistant."
icon_state = "ert_janitor"
icon_state = "ert_janitor"
/obj/item/clothing/head/helmet/space/rig/ert/paranormal
name = "paranormal response unit helmet"
desc = "A helmet worn by those who deal with paranormal threats for a living."
icon_state = "rig0-ert_paranormal"
item_color = "ert_paranormal"
max_heat_protection_temperature = FIRE_IMMUNITY_HELM_MAX_TEMP_PROTECT
sprite_sheets = null
/obj/item/clothing/suit/space/rig/ert/paranormal
name = "paranormal response team suit"
desc = "Powerful wards are built into this hardsuit, protecting the user from all manner of paranormal threats."
icon_state = "knight_grey"
item_state = "knight_grey"
max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT
sprite_sheets = null
/obj/item/clothing/suit/space/rig/ert/paranormal/New()
..()
new /obj/item/weapon/nullrod(src)
+27
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@@ -253,6 +253,33 @@
icon_state = "tdgreen"
item_state = "tdgreen"
/obj/item/clothing/suit/armor/riot/knight
name = "plate armour"
desc = "A classic suit of plate armour, highly effective at stopping melee attacks."
icon_state = "knight_green"
item_state = "knight_green"
slowdown = 0
armor = list(melee = 50, bullet = 10, laser = 10, energy = 10, bomb = 0, bio = 0, rad = 0)
/obj/item/clothing/suit/armor/riot/knight/yellow
icon_state = "knight_yellow"
item_state = "knight_yellow"
/obj/item/clothing/suit/armor/riot/knight/blue
icon_state = "knight_blue"
item_state = "knight_blue"
/obj/item/clothing/suit/armor/riot/knight/red
icon_state = "knight_red"
item_state = "knight_red"
/obj/item/clothing/suit/armor/riot/knight/templar
name = "crusader armour"
desc = "God wills it!"
icon_state = "knight_templar"
item_state = "knight_templar"
//Non-hardsuit ERT armor.
/obj/item/clothing/suit/armor/vest/ert
name = "emergency response team armor"