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Ports Knight Armor
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@@ -154,6 +154,35 @@ obj/item/clothing/head/blob
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flags = HEADCOVERSEYES|HEADCOVERSMOUTH
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES
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/obj/item/clothing/head/helmet/knight
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name = "medieval helmet"
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desc = "A classic metal helmet."
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icon_state = "knight_green"
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item_state = "knight_green"
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armor = list(melee = 41, bullet = 15, laser = 5,energy = 5, bomb = 5, bio = 2, rad = 0)
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flags = BLOCKHAIR|HEADCOVERSEYES|HEADCOVERSMOUTH
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
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strip_delay = 80
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/obj/item/clothing/head/helmet/knight/blue
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icon_state = "knight_blue"
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item_state = "knight_blue"
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/obj/item/clothing/head/helmet/knight/yellow
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icon_state = "knight_yellow"
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item_state = "knight_yellow"
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/obj/item/clothing/head/helmet/knight/red
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icon_state = "knight_red"
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item_state = "knight_red"
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/obj/item/clothing/head/helmet/knight/templar
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name = "crusader helmet"
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desc = "Deus Vult."
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icon_state = "knight_templar"
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item_state = "knight_templar"
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//Commander
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/obj/item/clothing/head/helmet/ert/command
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name = "emergency response team commander helmet"
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@@ -100,4 +100,25 @@
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/obj/item/clothing/suit/space/rig/ert/janitor
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name = "emergency response team janitor suit"
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desc = "A suit worn by the janitorial of a Nanotrasen Emergency Response Team. Has purple highlights. Armoured, space ready, and fire resistant."
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icon_state = "ert_janitor"
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icon_state = "ert_janitor"
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/obj/item/clothing/head/helmet/space/rig/ert/paranormal
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name = "paranormal response unit helmet"
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desc = "A helmet worn by those who deal with paranormal threats for a living."
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icon_state = "rig0-ert_paranormal"
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item_color = "ert_paranormal"
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max_heat_protection_temperature = FIRE_IMMUNITY_HELM_MAX_TEMP_PROTECT
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sprite_sheets = null
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/obj/item/clothing/suit/space/rig/ert/paranormal
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name = "paranormal response team suit"
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desc = "Powerful wards are built into this hardsuit, protecting the user from all manner of paranormal threats."
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icon_state = "knight_grey"
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item_state = "knight_grey"
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max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT
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sprite_sheets = null
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/obj/item/clothing/suit/space/rig/ert/paranormal/New()
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..()
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new /obj/item/weapon/nullrod(src)
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@@ -253,6 +253,33 @@
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icon_state = "tdgreen"
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item_state = "tdgreen"
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/obj/item/clothing/suit/armor/riot/knight
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name = "plate armour"
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desc = "A classic suit of plate armour, highly effective at stopping melee attacks."
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icon_state = "knight_green"
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item_state = "knight_green"
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slowdown = 0
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armor = list(melee = 50, bullet = 10, laser = 10, energy = 10, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/suit/armor/riot/knight/yellow
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icon_state = "knight_yellow"
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item_state = "knight_yellow"
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/obj/item/clothing/suit/armor/riot/knight/blue
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icon_state = "knight_blue"
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item_state = "knight_blue"
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/obj/item/clothing/suit/armor/riot/knight/red
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icon_state = "knight_red"
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item_state = "knight_red"
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/obj/item/clothing/suit/armor/riot/knight/templar
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name = "crusader armour"
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desc = "God wills it!"
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icon_state = "knight_templar"
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item_state = "knight_templar"
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//Non-hardsuit ERT armor.
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/obj/item/clothing/suit/armor/vest/ert
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name = "emergency response team armor"
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