TEG refactor

This commit is contained in:
Markolie
2016-10-11 22:49:51 +02:00
parent 8a2a9ee3b0
commit a577cd206c
10 changed files with 209 additions and 360 deletions

View File

@@ -1,211 +1,192 @@
/obj/machinery/power/generator
name = "thermoelectric generator"
desc = "It's a high efficiency thermoelectric generator."
icon_state = "teg"
density = 1
anchored = 0
density = 1
use_power = 0
use_power = 1
idle_power_usage = 100 //Watts, I hope. Just enough to do the computer and display things.
var/obj/machinery/atmospherics/binary/circulator/circ1
var/obj/machinery/atmospherics/binary/circulator/circ2
var/obj/machinery/atmospherics/binary/circulator/cold_circ
var/obj/machinery/atmospherics/binary/circulator/hot_circ
var/cold_dir = WEST
var/hot_dir = EAST
var/lastgen = 0
var/lastgenlev = -1
var/lastcirc = "00"
var/image/overlay_image
/obj/machinery/power/generator/initialize()
var/obj/machinery/atmospherics/binary/circulator/circpath = /obj/machinery/atmospherics/binary/circulator
cold_circ = locate(circpath) in get_step(src, cold_dir)
hot_circ = locate(circpath) in get_step(src, hot_dir)
connect_to_network()
var/power_multiplier = 1 // This is so admins can tweak how good it is to find a good balance for effort -> power
var/powercap = 500000 //Not a hard cap, but outputs above this have a 10% chance to cause the TeG to lose half it's power.
if(cold_circ)
switch(cold_dir)
if(EAST)
cold_circ.side = circpath.CIRC_RIGHT
if(WEST)
cold_circ.side = circpath.CIRC_LEFT
cold_circ.update_icon()
/obj/machinery/power/generator/New()
..()
if(hot_circ)
switch(hot_dir)
if(EAST)
hot_circ.side = circpath.CIRC_RIGHT
if(WEST)
hot_circ.side = circpath.CIRC_LEFT
hot_circ.update_icon()
spawn(1)
reconnect()
//generators connect in dir and reverse_dir(dir) directions
//mnemonic to determine circulator/generator directions: the cirulators orbit clockwise around the generator
//so a circulator to the NORTH of the generator connects first to the EAST, then to the WEST
//and a circulator to the WEST of the generator connects first to the NORTH, then to the SOUTH
//note that the circulator's outlet dir is it's always facing dir, and it's inlet is always the reverse
/obj/machinery/power/generator/proc/reconnect()
circ1 = null
circ2 = null
if(src.loc && anchored)
if(src.dir & (EAST|WEST))
circ1 = locate(/obj/machinery/atmospherics/binary/circulator) in get_step(src,EAST)
circ2 = locate(/obj/machinery/atmospherics/binary/circulator) in get_step(src,WEST)
if(circ1 && circ2)
if(circ1.dir != SOUTH || circ2.dir != NORTH)
circ1 = null
circ2 = null
else if(src.dir & (NORTH|SOUTH))
circ1 = locate(/obj/machinery/atmospherics/binary/circulator) in get_step(src,NORTH)
circ2 = locate(/obj/machinery/atmospherics/binary/circulator) in get_step(src,SOUTH)
if(circ1 && circ2 && (circ1.dir != EAST || circ2.dir != WEST))
circ1 = null
circ2 = null
/obj/machinery/power/generator/proc/updateicon()
if(isnull(src.overlay_image))
src.overlay_image = image('icons/obj/power.dmi')
overlays.Cut()
if(!(stat & (NOPOWER|BROKEN)))
update_icon()
power_change()
/obj/machinery/power/generator/update_icon()
if(stat & (NOPOWER|BROKEN))
overlays.Cut()
else
overlays.Cut()
if(lastgenlev != 0)
src.overlay_image.icon_state = "teg-op[lastgenlev]"
overlays += src.overlay_image
overlays += image('icons/obj/power.dmi', "teg-op[lastgenlev]")
/obj/machinery/power/generator/process()
if(!circ1 || !circ2 || !anchored || stat & (BROKEN|NOPOWER))
overlays += image('icons/obj/power.dmi', "teg-oc[lastcirc]")
/obj/machinery/power/generator/process()
if(!cold_circ || !hot_circ)
return
updateDialog()
var/datum/gas_mixture/air1 = circ1.return_transfer_air()
var/datum/gas_mixture/air2 = circ2.return_transfer_air()
lastgen = 0
if(air1 && air2)
var/air1_heat_capacity = air1.heat_capacity()
var/air2_heat_capacity = air2.heat_capacity()
var/delta_temperature = abs(air2.temperature - air1.temperature)
if(powernet)
if(delta_temperature > 0 && air1_heat_capacity > 0 && air2_heat_capacity > 0)
var/efficiency = 0.65
var/energy_transfer = delta_temperature*air2_heat_capacity*air1_heat_capacity/(air2_heat_capacity+air1_heat_capacity)
var/heat = energy_transfer*(1-efficiency)
lastgen = energy_transfer*efficiency*0.05*power_multiplier
//world << "cold_circ and hot_circ pass"
if(air2.temperature > air1.temperature)
air2.temperature = air2.temperature - energy_transfer/air2_heat_capacity
air1.temperature = air1.temperature + heat/air1_heat_capacity
else
air2.temperature = air2.temperature + heat/air2_heat_capacity
air1.temperature = air1.temperature - energy_transfer/air1_heat_capacity
var/datum/gas_mixture/cold_air = cold_circ.return_transfer_air()
var/datum/gas_mixture/hot_air = hot_circ.return_transfer_air()
//Transfer the air
if(air1)
circ1.air2.merge(air1)
if(air2)
circ2.air2.merge(air2)
//world << "hot_air = [hot_air]; cold_air = [cold_air];"
//Update the gas networks
if(circ1.parent2)
circ1.parent2.update = 1
if(circ2.parent2)
circ2.parent2.update = 1
if(cold_air && hot_air)
// update icon overlays and power usage only if displayed level has changed
if(lastgen > powercap && prob(10))
var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
lastgen *= 0.5
var/genlev = max(0, min( round(11*lastgen / powercap), 11))
if(lastgen > 100 && genlev == 0)
genlev = 1
if(genlev != lastgenlev)
//world << "hot_air = [hot_air] temperature = [hot_air.temperature]; cold_air = [cold_air] temperature = [hot_air.temperature];"
//world << "coldair and hotair pass"
var/cold_air_heat_capacity = cold_air.heat_capacity()
var/hot_air_heat_capacity = hot_air.heat_capacity()
var/delta_temperature = hot_air.temperature - cold_air.temperature
//world << "delta_temperature = [delta_temperature]; cold_air_heat_capacity = [cold_air_heat_capacity]; hot_air_heat_capacity = [hot_air_heat_capacity]"
if(delta_temperature > 0 && cold_air_heat_capacity > 0 && hot_air_heat_capacity > 0)
var/efficiency = 0.65
var/energy_transfer = delta_temperature*hot_air_heat_capacity*cold_air_heat_capacity/(hot_air_heat_capacity + cold_air_heat_capacity)
var/heat = energy_transfer*(1-efficiency)
lastgen = energy_transfer*efficiency
//world << "lastgen = [lastgen]; heat = [heat]; delta_temperature = [delta_temperature]; hot_air_heat_capacity = [hot_air_heat_capacity]; cold_air_heat_capacity = [cold_air_heat_capacity];"
hot_air.temperature = hot_air.temperature - energy_transfer / hot_air_heat_capacity
cold_air.temperature = cold_air.temperature + heat / cold_air_heat_capacity
//world << "POWER: [lastgen] W generated at [efficiency*100]% efficiency and sinks sizes [cold_air_heat_capacity], [hot_air_heat_capacity]"
add_avail(lastgen)
// update icon overlays only if displayed level has changed
if(hot_air)
var/datum/gas_mixture/hot_circ_air1 = hot_circ.return_transfer_air()
hot_circ_air1.merge(hot_air)
if(cold_air)
var/datum/gas_mixture/cold_circ_air1 = cold_circ.return_transfer_air()
cold_circ_air1.merge(cold_air)
var/genlev = max(0, min( round(11 * lastgen / 100000), 11))
var/circ = "[cold_circ && cold_circ.last_pressure_delta > 0 ? "1" : "0"][hot_circ && hot_circ.last_pressure_delta > 0 ? "1" : "0"]"
if((genlev != lastgenlev) || (circ != lastcirc))
lastgenlev = genlev
updateicon()
add_avail(lastgen)
lastcirc = circ
update_icon()
src.updateDialog()
/obj/machinery/power/generator/attack_ai(mob/user)
if(stat & (BROKEN|NOPOWER)) return
return attack_hand(user)
/obj/machinery/power/generator/attack_ghost(mob/user)
if(stat & (NOPOWER|BROKEN))
return
interact(user)
/obj/machinery/power/generator/attack_hand(mob/user)
if(..())
user << browse(null, "window=teg")
return
interact(user)
/obj/machinery/power/generator/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
if(istype(W, /obj/item/weapon/wrench))
anchored = !anchored
to_chat(user, "\blue You [anchored ? "secure" : "unsecure"] the bolts holding [src] to the floor.")
use_power = anchored
reconnect()
initialize()
playsound(loc, 'sound/items/Ratchet.ogg', 50, 1)
to_chat(user, "<span class='notice'>You [anchored ? "secure" : "unsecure"] the bolts holding [src] to the floor.</span>")
else
..()
..()
/obj/machinery/power/generator/proc/get_menu(include_link = 1)
var/t = ""
if(!powernet)
t += "<span class='bad'>Unable to connect to the power network!</span>"
else if(cold_circ && hot_circ)
var/datum/gas_mixture/cold_circ_air1 = cold_circ.air1
var/datum/gas_mixture/cold_circ_air2 = cold_circ.air2
var/datum/gas_mixture/hot_circ_air1 = hot_circ.air1
var/datum/gas_mixture/hot_circ_air2 = hot_circ.air2
/obj/machinery/power/generator/attack_hand(mob/user)
add_fingerprint(user)
if(stat & (BROKEN|NOPOWER) || !anchored) return
interact(user)
t += "<div class='statusDisplay'>"
t += "Output: [round(lastgen)] W"
t += "<BR>"
t += "<B><font color='blue'>Cold loop</font></B><BR>"
t += "Temperature Inlet: [round(cold_circ_air2.temperature, 0.1)] K / Outlet: [round(cold_circ_air1.temperature, 0.1)] K<BR>"
t += "Pressure Inlet: [round(cold_circ_air2.return_pressure(), 0.1)] kPa / Outlet: [round(cold_circ_air1.return_pressure(), 0.1)] kPa<BR>"
t += "<B><font color='red'>Hot loop</font></B><BR>"
t += "Temperature Inlet: [round(hot_circ_air2.temperature, 0.1)] K / Outlet: [round(hot_circ_air1.temperature, 0.1)] K<BR>"
t += "Pressure Inlet: [round(hot_circ_air2.return_pressure(), 0.1)] kPa / Outlet: [round(hot_circ_air1.return_pressure(), 0.1)] kPa<BR>"
t += "</div>"
else
t += "<span class='bad'>Unable to locate all parts!</span>"
if(include_link)
t += "<BR><A href='?src=\ref[src];close=1'>Close</A>"
return t
/obj/machinery/power/generator/interact(mob/user)
if( (get_dist(src, user) > 1 ) && (!istype(user, /mob/living/silicon/ai)))
user.unset_machine()
user << browse(null, "window=teg")
return
user.set_machine(src)
var/t = "<PRE><B>Thermo-Electric Generator</B><HR>"
if(circ1 && circ2)
t += "Output : [round(lastgen)] W<BR><BR>"
t += "<B>Primary Circulator (top or right)</B><BR>"
t += "Inlet Pressure: [round(circ1.air1.return_pressure(), 0.1)] kPa<BR>"
t += "Inlet Temperature: [round(circ1.air1.temperature, 0.1)] K<BR>"
t += "Outlet Pressure: [round(circ1.air2.return_pressure(), 0.1)] kPa<BR>"
t += "Outlet Temperature: [round(circ1.air2.temperature, 0.1)] K<BR>"
t += "<B>Secondary Circulator (bottom or left)</B><BR>"
t += "Inlet Pressure: [round(circ2.air1.return_pressure(), 0.1)] kPa<BR>"
t += "Inlet Temperature: [round(circ2.air1.temperature, 0.1)] K<BR>"
t += "Outlet Pressure: [round(circ2.air2.return_pressure(), 0.1)] kPa<BR>"
t += "Outlet Temperature: [round(circ2.air2.temperature, 0.1)] K<BR>"
else
t += "Unable to connect to circulators.<br>"
t += "Ensure both are in position and wrenched into place."
t += "<BR>"
t += "<HR>"
t += "<A href='?src=[UID()]'>Refresh</A> <A href='?src=[UID()];close=1'>Close</A>"
user << browse(t, "window=teg;size=460x300")
onclose(user, "teg")
var/datum/browser/popup = new(user, "teg", "Thermo-Electric Generator", 460, 300)
popup.set_content(get_menu())
popup.set_title_image(user.browse_rsc_icon(src.icon, src.icon_state))
popup.open()
return 1
/obj/machinery/power/generator/Topic(href, href_list)
..()
if(..())
return
if( href_list["close"] )
usr << browse(null, "window=teg")
usr.unset_machine()
return 0
updateDialog()
return 1
/obj/machinery/power/generator/power_change()
..()
updateicon()
/obj/machinery/power/generator/verb/rotate_clock()
set category = "Object"
set name = "Rotate Generator (Clockwise)"
set src in view(1)
if(usr.stat || usr.restrained() || anchored)
return
src.dir = turn(src.dir, 90)
/obj/machinery/power/generator/verb/rotate_anticlock()
set category = "Object"
set name = "Rotate Generator (Counterclockwise)"
set src in view(1)
if(usr.stat || usr.restrained() || anchored)
return
src.dir = turn(src.dir, -90)
update_icon()

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@@ -1,143 +0,0 @@
/obj/machinery/power/generator_type2
name = "thermoelectric generator"
desc = "It's a high efficiency thermoelectric generator."
icon_state = "teg"
anchored = 1
density = 1
use_power = 0
var/obj/machinery/atmospherics/unary/generator_input/input1
var/obj/machinery/atmospherics/unary/generator_input/input2
var/lastgen = 0
var/lastgenlev = -1
var/image/overlay_image
/obj/machinery/power/generator_type2/New()
..()
spawn(5)
input1 = locate(/obj/machinery/atmospherics/unary/generator_input) in get_step(src,turn(dir, 90))
input2 = locate(/obj/machinery/atmospherics/unary/generator_input) in get_step(src,turn(dir, -90))
if(!input1 || !input2)
stat |= BROKEN
updateicon()
/obj/machinery/power/generator_type2/proc/updateicon()
if(isnull(src.overlay_image))
src.overlay_image = image('icons/obj/power.dmi')
overlays.Cut()
if(!(stat & (NOPOWER|BROKEN)))
if(lastgenlev != 0)
src.overlay_image.icon_state = "teg-op[lastgenlev]"
overlays += src.overlay_image
#define GENRATE 800 // generator output coefficient from Q
/obj/machinery/power/generator_type2/process()
if(!input1 || !input2)
return
var/datum/gas_mixture/air1 = input1.return_exchange_air()
var/datum/gas_mixture/air2 = input2.return_exchange_air()
lastgen = 0
if(air1 && air2)
var/datum/gas_mixture/hot_air = air1
var/datum/gas_mixture/cold_air = air2
if(hot_air.temperature < cold_air.temperature)
hot_air = air2
cold_air = air1
var/hot_air_heat_capacity = hot_air.heat_capacity()
var/cold_air_heat_capacity = cold_air.heat_capacity()
var/delta_temperature = hot_air.temperature - cold_air.temperature
if(delta_temperature > 1 && cold_air_heat_capacity > 0.01 && hot_air_heat_capacity > 0.01)
var/efficiency = (1 - cold_air.temperature/hot_air.temperature)*0.65 //65% of Carnot efficiency
var/energy_transfer = delta_temperature*hot_air_heat_capacity*cold_air_heat_capacity/(hot_air_heat_capacity+cold_air_heat_capacity)
var/heat = energy_transfer*(1-efficiency)
lastgen = energy_transfer*efficiency
hot_air.temperature = hot_air.temperature - energy_transfer/hot_air_heat_capacity
cold_air.temperature = cold_air.temperature + heat/cold_air_heat_capacity
// to_chat(world, "POWER: [lastgen] W generated at [efficiency*100]% efficiency and sinks sizes [cold_air_heat_capacity], [hot_air_heat_capacity]")
input1.parent.update = 1
input2.parent.update = 1
add_avail(lastgen)
// update icon overlays only if displayed level has changed
var/genlev = max(0, min( round(11*lastgen / 100000), 11))
if(genlev != lastgenlev)
lastgenlev = genlev
updateicon()
src.updateDialog()
/obj/machinery/power/generator_type2/attack_ai(mob/user)
if(stat & (BROKEN|NOPOWER)) return
interact(user)
/obj/machinery/power/generator_type2/attack_hand(mob/user)
add_fingerprint(user)
if(stat & (BROKEN|NOPOWER)) return
interact(user)
/obj/machinery/power/generator_type2/interact(mob/user)
if( (get_dist(src, user) > 1 ) && (!istype(user, /mob/living/silicon/ai)))
user.unset_machine()
user << browse(null, "window=teg")
return
user.set_machine(src)
var/t = "<PRE><B>Thermo-Electric Generator</B><HR>"
t += "Output : [round(lastgen)] W<BR><BR>"
t += "<B>Cold loop</B><BR>"
t += "Temperature: [round(input1.air_contents.temperature, 0.1)] K<BR>"
t += "Pressure: [round(input1.air_contents.return_pressure(), 0.1)] kPa<BR>"
t += "<B>Hot loop</B><BR>"
t += "Temperature: [round(input2.air_contents.temperature, 0.1)] K<BR>"
t += "Pressure: [round(input2.air_contents.return_pressure(), 0.1)] kPa<BR>"
t += "<BR><HR><A href='?src=[UID()];close=1'>Close</A>"
t += "</PRE>"
user << browse(t, "window=teg;size=460x300")
onclose(user, "teg")
return 1
/obj/machinery/power/generator_type2/Topic(href, href_list)
..()
if( href_list["close"] )
usr << browse(null, "window=teg")
usr.unset_machine()
return 0
return 1
/obj/machinery/power/generator_type2/power_change()
..()
updateicon()