-The biogenerator is now more robust. It can dispense fertilizer in batches, and make simple leather items at a high cost.

-Watermelon and pumpkin biomass lowered a bit so biomass isn't totally trivial to acquire.
-Added more wood items for tower cap wood construction: Wooden doors and sandals.
-Added plump helmet biscuits and mushroom soup to kitchen recipes.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3454 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
d_h2005@yahoo.com
2012-04-14 06:42:46 +00:00
parent 9c7bc90ee3
commit a5eaa18d21
9 changed files with 108 additions and 9 deletions
+2 -2
View File
@@ -1191,7 +1191,7 @@
potency = 10
New()
..()
reagents.add_reagent("nutriment", 1+round((potency / 5), 1))
reagents.add_reagent("nutriment", 1+round((potency / 6), 1))
bitesize = 1+round(reagents.total_volume / 2, 1)
/obj/item/weapon/reagent_containers/food/snacks/grown/pumpkin
@@ -1202,7 +1202,7 @@
potency = 10
New()
..()
reagents.add_reagent("nutriment", 1+round((potency / 5), 1))
reagents.add_reagent("nutriment", 1+round((potency / 6), 1))
bitesize = 1+round(reagents.total_volume / 2, 1)
/obj/item/weapon/reagent_containers/food/snacks/grown/lime