Catwalk floors for interior use (#21437)

* That's a start

* We had sounds all this time

* New icons, fix tile interaction with plating.
This commit is contained in:
Vi3trice
2023-07-07 13:50:17 +01:00
committed by GitHub
parent 2683da821c
commit a5ecf3bce5
7 changed files with 96 additions and 1 deletions
+1
View File
@@ -1,6 +1,7 @@
GLOBAL_LIST_INIT(rod_recipes, list (
new /datum/stack_recipe("grille", /obj/structure/grille, 2, time = 1 SECONDS, one_per_turf = TRUE, on_floor_or_lattice = TRUE),
new /datum/stack_recipe("table frame", /obj/structure/table_frame, 2, time = 1 SECONDS, one_per_turf = TRUE, on_floor = TRUE),
new /datum/stack_recipe("catwalk tile", /obj/item/stack/tile/catwalk, 2, 4, 20),
null,
new /datum/stack_recipe("railing", /obj/structure/railing, 3, time = 1 SECONDS, one_per_turf = TRUE, on_floor = TRUE),
new /datum/stack_recipe("railing corner", /obj/structure/railing/corner, 3, time = 1 SECONDS, one_per_turf = TRUE, on_floor = TRUE),
@@ -271,3 +271,20 @@
/obj/item/stack/tile/disco_light/thirty
amount = 30
/obj/item/stack/tile/catwalk
name = "catwalk tiles"
gender = PLURAL
singular_name = "catwalk tile"
desc = "A catwalk tile. Not rated for space usage."
icon_state = "tile_catwalk"
force = 6
materials = list(MAT_METAL=500)
throwforce = 10
throw_speed = 3
throw_range = 7
flags = CONDUCT
turf_type = /turf/simulated/floor/catwalk
mineralType = "metal"
armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 0, FIRE = 100, ACID = 70)
resistance_flags = FIRE_PROOF