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Merge pull request #7589 from Vivalas/master
Fixes weird offset with beds when buckled.
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@@ -17,6 +17,7 @@
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burntime = 30
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buildstackamount = 2
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var/movable = 0 // For mobility checks
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buckle_offset = -6
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/obj/structure/stool/bed/MouseDrop(atom/over_object)
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..(over_object, skip_fucking_stool_shit = 1)
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@@ -36,6 +37,7 @@
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anchored = 0
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buildstackamount = 10
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buildstacktype = /obj/item/stack/sheet/wood
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buckle_offset = 0
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/obj/structure/stool/bed/dogbed/ian
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name = "Ian's bed"
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@@ -5,7 +5,7 @@
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buckle_lying = 0 //you sit in a chair, not lay
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burn_state = FIRE_PROOF
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buildstackamount = 1
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buckle_offset = 0
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var/propelled = 0 // Check for fire-extinguisher-driven chairs
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/obj/structure/stool/bed/chair/New()
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