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splash one awful gun (#18357)
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@@ -41,24 +41,6 @@
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else
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icon_state = "sniper"
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/obj/item/gun/projectile/automatic/sniper_rifle/compact //holds very little ammo, lacks zooming, and bullets are primarily damage dealers, but the gun lacks the downsides of the full size rifle
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name = "compact sniper rifle"
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desc = "A compact, unscoped version of the standard issue syndicate sniper rifle. Still capable of sending people crying."
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icon_state = "snipercompact"
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recoil = 0
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weapon_weight = WEAPON_LIGHT
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fire_delay = 0
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mag_type = /obj/item/ammo_box/magazine/sniper_rounds/compact
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can_unsuppress = FALSE
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can_suppress = FALSE
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zoomable = FALSE
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/obj/item/gun/projectile/automatic/sniper_rifle/compact/update_icon()
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if(magazine)
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icon_state = "snipercompact-mag"
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else
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icon_state = "snipercompact"
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//Normal Boolets
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/obj/item/ammo_box/magazine/sniper_rounds
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name = "sniper rounds (.50)"
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@@ -188,22 +170,6 @@
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dismemberment = 0
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weaken = 0
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//compact ammo
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/obj/item/ammo_box/magazine/sniper_rounds/compact
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name = "sniper rounds (compact)"
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desc = "An extremely powerful round capable of inflicting massive damage on a target."
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ammo_type = /obj/item/ammo_casing/compact
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max_ammo = 4
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/obj/item/ammo_casing/compact
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desc = "A .50 caliber compact round casing."
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caliber = ".50"
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projectile_type = /obj/item/projectile/bullet/sniper //Same as the base sniper bullet, but can't be reloaded with any fancy sniper ammo in the mag, which only holds 4
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muzzle_flash_strength = MUZZLE_FLASH_STRENGTH_NORMAL
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muzzle_flash_range = MUZZLE_FLASH_RANGE_NORMAL
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icon_state = ".50"
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//toy magazine
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/obj/item/ammo_box/magazine/toy/sniper_rounds
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name = "donksoft Sniper magazine"
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