diff --git a/code/datums/uplink_item.dm b/code/datums/uplink_item.dm index 029b31aad89..c029f24b59a 100644 --- a/code/datums/uplink_item.dm +++ b/code/datums/uplink_item.dm @@ -151,7 +151,7 @@ var/list/uplink_items = list() /datum/uplink_item/jobspecific/voodoo name = "Voodoo Doll" - desc = "A doll created by Syndicate Witch Doctors. Ingridents:Something of the Thread,Something of the Head,Something of the Body,Something of the Dead and monosodium glutamate." + desc = "A doll created by Syndicate Witch Doctors. Ingredients:Something of the Thread, Something of the Head, Something of the Body, Something of the Dead, Secret Voodoo herbs and monosodium glutamate." reference = "VD" item = /obj/item/voodoo cost = 13 diff --git a/code/game/gamemodes/wizard/artefact.dm b/code/game/gamemodes/wizard/artefact.dm index 7d0afe12b48..f7f6f864e82 100644 --- a/code/game/gamemodes/wizard/artefact.dm +++ b/code/game/gamemodes/wizard/artefact.dm @@ -251,7 +251,7 @@ if(spooky_scaries.len >= 3 && !unlimited) user << "This artifact can only affect three undead at a time!" return - M.MakeSkeleton() + M.makeSkeleton() M.revive() spooky_scaries |= M M << "You have been revived by [user.real_name]!" @@ -293,15 +293,18 @@ H.equip_to_slot_or_del(new /obj/item/clothing/head/bandana(H), slot_head) H.equip_to_slot_or_del(new /obj/item/clothing/shoes/sandal(H), slot_shoes) H.equip_to_slot_or_del(new /obj/item/clothing/glasses/eyepatch(H), slot_glasses) + H.equip_to_slot_or_del(new /obj/item/weapon/melee/energy/sword/pirate(H), slot_r_hand) if("yand")//mine is an evil laugh H.equip_to_slot_or_del(new /obj/item/clothing/shoes/sandal(H), slot_shoes) H.equip_to_slot_or_del(new /obj/item/clothing/head/kitty(H), slot_head) H.equip_to_slot_or_del(new /obj/item/clothing/under/schoolgirl(H), slot_w_uniform) + H.equip_to_slot_or_del(new /obj/item/weapon/katana(H), slot_belt) if("clown") H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/clown(H), slot_w_uniform) H.equip_to_slot_or_del(new /obj/item/clothing/shoes/clown_shoes(H), slot_shoes) H.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/clown_hat(H), slot_wear_mask) H.equip_to_slot_or_del(new /obj/item/weapon/bikehorn(H), slot_l_store) + H.equip_to_slot_or_del(new /obj/item/weapon/twohanded/staff/stick(H), slot_r_hand) /////////////////////////////////////////Voodoo///////////////////