diff --git a/code/datums/uplink_item.dm b/code/datums/uplink_item.dm
index 029b31aad89..c029f24b59a 100644
--- a/code/datums/uplink_item.dm
+++ b/code/datums/uplink_item.dm
@@ -151,7 +151,7 @@ var/list/uplink_items = list()
/datum/uplink_item/jobspecific/voodoo
name = "Voodoo Doll"
- desc = "A doll created by Syndicate Witch Doctors. Ingridents:Something of the Thread,Something of the Head,Something of the Body,Something of the Dead and monosodium glutamate."
+ desc = "A doll created by Syndicate Witch Doctors. Ingredients:Something of the Thread, Something of the Head, Something of the Body, Something of the Dead, Secret Voodoo herbs and monosodium glutamate."
reference = "VD"
item = /obj/item/voodoo
cost = 13
diff --git a/code/game/gamemodes/wizard/artefact.dm b/code/game/gamemodes/wizard/artefact.dm
index 7d0afe12b48..f7f6f864e82 100644
--- a/code/game/gamemodes/wizard/artefact.dm
+++ b/code/game/gamemodes/wizard/artefact.dm
@@ -251,7 +251,7 @@
if(spooky_scaries.len >= 3 && !unlimited)
user << "This artifact can only affect three undead at a time!"
return
- M.MakeSkeleton()
+ M.makeSkeleton()
M.revive()
spooky_scaries |= M
M << "You have been revived by [user.real_name]!"
@@ -293,15 +293,18 @@
H.equip_to_slot_or_del(new /obj/item/clothing/head/bandana(H), slot_head)
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/sandal(H), slot_shoes)
H.equip_to_slot_or_del(new /obj/item/clothing/glasses/eyepatch(H), slot_glasses)
+ H.equip_to_slot_or_del(new /obj/item/weapon/melee/energy/sword/pirate(H), slot_r_hand)
if("yand")//mine is an evil laugh
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/sandal(H), slot_shoes)
H.equip_to_slot_or_del(new /obj/item/clothing/head/kitty(H), slot_head)
H.equip_to_slot_or_del(new /obj/item/clothing/under/schoolgirl(H), slot_w_uniform)
+ H.equip_to_slot_or_del(new /obj/item/weapon/katana(H), slot_belt)
if("clown")
H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/clown(H), slot_w_uniform)
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/clown_shoes(H), slot_shoes)
H.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/clown_hat(H), slot_wear_mask)
H.equip_to_slot_or_del(new /obj/item/weapon/bikehorn(H), slot_l_store)
+ H.equip_to_slot_or_del(new /obj/item/weapon/twohanded/staff/stick(H), slot_r_hand)
/////////////////////////////////////////Voodoo///////////////////