Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into space_ruins

All hail glorious leader tigercat
This commit is contained in:
Crazylemon64
2016-07-08 00:16:28 -07:00
928 changed files with 8857 additions and 8457 deletions
+1 -1
View File
@@ -67,7 +67,7 @@
for(var/obj/machinery/atmospherics/target in get_step(src, dir))
if(target.initialize_directions & get_dir(target,src))
var/c = check_connect_types(target,src)
if (c)
if(c)
target.connected_to = c
src.connected_to = c
node = target
-12
View File
@@ -99,18 +99,6 @@
overlays += icon_manager.get_atmos_icon("manifold", , , "clamps_4way" + icon_connect_type)
underlays.Cut()
/*
var/list/directions = list(NORTH, SOUTH, EAST, WEST)
directions -= add_underlay(node1)
directions -= add_underlay(node2)
directions -= add_underlay(node3)
directions -= add_underlay(node4)
for(var/D in directions)
add_underlay(,D)
*/
var/turf/T = get_turf(src)
if(!istype(T)) return
var/list/directions = list(NORTH, SOUTH, EAST, WEST)
@@ -96,17 +96,17 @@
/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction/New()
.. ()
switch (dir)
if (SOUTH)
switch(dir)
if(SOUTH)
initialize_directions = NORTH
initialize_directions_he = SOUTH
if (NORTH)
if(NORTH)
initialize_directions = SOUTH
initialize_directions_he = NORTH
if (EAST)
if(EAST)
initialize_directions = WEST
initialize_directions_he = EAST
if (WEST)
if(WEST)
initialize_directions = EAST
initialize_directions_he = WEST
@@ -37,14 +37,14 @@
overlays += icon_manager.get_atmos_icon("pipe", , pipe_color, "universal")
underlays.Cut()
if (node1)
if(node1)
universal_underlays(node1)
if(node2)
universal_underlays(node2)
else
var/node2_dir = turn(get_dir(src,node1),-180)
universal_underlays(,node2_dir)
else if (node2)
else if(node2)
universal_underlays(node2)
var/node1_dir = turn(get_dir(src,node2),-180)
universal_underlays(,node1_dir)
@@ -48,14 +48,14 @@
overlays += icon_manager.get_atmos_icon("pipe", , pipe_color, "universal")
underlays.Cut()
if (node1)
if(node1)
universal_underlays(node1)
if(node2)
universal_underlays(node2)
else
var/node1_dir = get_dir(node1,src)
universal_underlays(,node1_dir)
else if (node2)
else if(node2)
universal_underlays(node2)
else
universal_underlays(,dir)