mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-28 06:27:26 +01:00
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into space_ruins
All hail glorious leader tigercat
This commit is contained in:
@@ -78,3 +78,5 @@
|
||||
|
||||
#define BLOCKHEADHAIR 4 // temporarily removes the user's hair overlay. Leaves facial hair.
|
||||
#define BLOCKHAIR 32768 // temporarily removes the user's hair, facial and otherwise.
|
||||
|
||||
#define ONESIZEFITSALL 1 // determines if something can be worn by a fatty or not.
|
||||
|
||||
@@ -7,10 +7,7 @@
|
||||
#define NOSHIELD 32 // weapon not affected by shield
|
||||
#define CONDUCT 64 // conducts electricity (metal etc.)
|
||||
#define ABSTRACT 128 // for all things that are technically items but used for various different stuff, made it 128 because it could conflict with other flags other way
|
||||
#define ON_BORDER 512 // item has priority to check when entering or leaving
|
||||
#define NODELAY 32768 // 1 second attackby delay skipped (Can be used once every 0.2s). Most objects have a 1s attackby delay, which doesn't require a flag.
|
||||
|
||||
#define NOBLOODY 2048 // used to items if they don't want to get a blood overlay
|
||||
#define ON_BORDER 256 // item has priority to check when entering or leaving
|
||||
|
||||
#define GLASSESCOVERSEYES 1024
|
||||
#define MASKCOVERSEYES 1024 // get rid of some of the other retardation in these flags
|
||||
@@ -21,14 +18,13 @@
|
||||
#define HEADBANGPROTECT 4096
|
||||
#define EARBANGPROTECT 1024
|
||||
|
||||
#define THICKMATERIAL 1024 //prevents syringes, parapens and hypos if the external suit or helmet (if targeting head) has this flag. Example: space suits, biosuit, bombsuits, thick suits that cover your body. (NOTE: flag shared with NOSLIP)
|
||||
#define NOSLIP 1024 //prevents from slipping on wet floors, in space etc
|
||||
|
||||
#define OPENCONTAINER 4096 // is an open container for chemistry purposes
|
||||
|
||||
#define BLOCK_GAS_SMOKE_EFFECT 8192 // blocks the effect that chemical clouds would have on a mob --glasses, mask and helmets ONLY! (NOTE: flag shared with ONESIZEFITSALL)
|
||||
#define ONESIZEFITSALL 8192
|
||||
#define PLASMAGUARD 16384 //Does not get contaminated by plasma.
|
||||
#define BLOCK_GAS_SMOKE_EFFECT 8192 // blocks the effect that chemical clouds would have on a mob --glasses, mask and helmets ONLY!
|
||||
#define THICKMATERIAL 8192 //prevents syringes, parapens and hypos if the external suit or helmet (if targeting head) has this flag. Example: space suits, biosuit, bombsuits, thick suits that cover your body. (NOTE: flag shared with BLOCK_GAS_SMOKE_EFFECT)
|
||||
|
||||
|
||||
#define NOREACT 16384 //Reagents dont' react inside this container.
|
||||
|
||||
|
||||
@@ -124,3 +124,8 @@
|
||||
#define NUTRITION_LEVEL_HUNGRY 250
|
||||
#define NUTRITION_LEVEL_STARVING 150
|
||||
|
||||
//Used for calculations for negative effects of having genetics powers
|
||||
#define DEFAULT_GENE_STABILITY 100
|
||||
#define GENE_INSTABILITY_MINOR 5
|
||||
#define GENE_INSTABILITY_MODERATE 10
|
||||
#define GENE_INSTABILITY_MAJOR 15
|
||||
|
||||
@@ -157,6 +157,8 @@
|
||||
for(type in view(range, dview_mob))
|
||||
#define END_FOR_DVIEW dview_mob.loc = null
|
||||
|
||||
#define get_turf(A) (get_step(A, 0))
|
||||
|
||||
#define MIN_SUPPLIED_LAW_NUMBER 15
|
||||
#define MAX_SUPPLIED_LAW_NUMBER 50
|
||||
|
||||
@@ -264,3 +266,6 @@
|
||||
#define TRIGGER_GUARD_ALLOW_ALL -1
|
||||
#define TRIGGER_GUARD_NONE 0
|
||||
#define TRIGGER_GUARD_NORMAL 1
|
||||
|
||||
// Macro to get the current elapsed round time, rather than total world runtime
|
||||
#define ROUND_TIME (round_start_time ? (world.time - round_start_time) : 0)
|
||||
|
||||
@@ -2,4 +2,4 @@
|
||||
#define TICK_LIMIT_TO_RUN 85
|
||||
|
||||
#define TICK_CHECK ( world.tick_usage > TICK_LIMIT_RUNNING ? stoplag() : 0 )
|
||||
#define CHECK_TICK if (world.tick_usage > TICK_LIMIT_RUNNING) stoplag()
|
||||
#define CHECK_TICK if(world.tick_usage > TICK_LIMIT_RUNNING) stoplag()
|
||||
Reference in New Issue
Block a user