mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-29 15:08:02 +01:00
Remove every usage of \red, \blue in code/ATMOSPHERICS/
And one qdel that I missed.
This commit is contained in:
@@ -73,7 +73,7 @@
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/obj/machinery/atmospherics/binary/circulator/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
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if(istype(W, /obj/item/weapon/wrench))
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anchored = !anchored
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user << "\blue You [anchored ? "secure" : "unsecure"] the bolts holding [src] to the floor."
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user << "<span class='notice'>You [anchored ? "secure" : "unsecure"] the bolts holding [src] to the floor.</span>"
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if(anchored)
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if(dir & (NORTH|SOUTH))
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@@ -265,7 +265,7 @@
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if(istype(W, /obj/item/weapon/weldingtool))
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var/obj/item/weapon/weldingtool/WT = W
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if (WT.remove_fuel(0,user))
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user << "\blue Now welding the vent."
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user << "<span class='notice'>Now welding the vent.</span>"
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if(do_after(user, 20))
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if(!src || !WT.isOn()) return
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playsound(get_turf(src), 'sound/items/Welder2.ogg', 50, 1)
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@@ -278,9 +278,9 @@
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welded = 0
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update_icon()
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else
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user << "\blue The welding tool needs to be on to start this task."
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user << "<span class='notice'>The welding tool needs to be on to start this task.</span>"
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else
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user << "\blue You need more welding fuel to complete this task."
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user << "<span class='notice'>You need more welding fuel to complete this task.</span>"
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return 1*/
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if(istype(W, /obj/item/device/multitool))
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update_multitool_menu(user)
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@@ -288,24 +288,24 @@
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if (!istype(W, /obj/item/weapon/wrench))
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return ..()
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if (!(stat & NOPOWER) && on)
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user << "\red You cannot unwrench this [src], turn it off first."
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user << "<span class='alert'>You cannot unwrench this [src], turn it off first.</span>"
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return 1
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var/turf/T = src.loc
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if (level==1 && isturf(T) && T.intact)
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user << "\red You must remove the plating first."
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user << "<span class='alert'>You must remove the plating first.</span>"
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return 1
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var/datum/gas_mixture/int_air = return_air()
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var/datum/gas_mixture/env_air = loc.return_air()
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if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE)
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user << "\red You cannot unwrench this [src], it too exerted due to internal pressure."
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user << "<span class='alert'>You cannot unwrench this [src], it too exerted due to internal pressure.</span>"
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add_fingerprint(user)
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return 1
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playsound(get_turf(src), 'sound/items/Ratchet.ogg', 50, 1)
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user << "\blue You begin to unfasten \the [src]..."
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user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
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if (do_after(user, 40))
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user.visible_message( \
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"[user] unfastens \the [src].", \
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"\blue You have unfastened \the [src].", \
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"You hear ratchet.")
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"<span class='notice'>You have unfastened \the [src].</span>", \
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"You hear a ratchet.")
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new /obj/item/pipe(loc, make_from=src)
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del(src)
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@@ -134,7 +134,7 @@
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return
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src.add_fingerprint(usr)
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if(!src.allowed(user))
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user << "\red Access denied."
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user << "<span class='alert'>Access denied.</span>"
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return
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usr.set_machine(src)
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interact(user)
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@@ -156,20 +156,20 @@
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if (!istype(W, /obj/item/weapon/wrench))
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return ..()
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if (on)
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user << "\red You cannot unwrench this [src], turn it off first."
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user << "<span class='alert'>You cannot unwrench this [src], turn it off first.</span>"
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return 1
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var/datum/gas_mixture/int_air = return_air()
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var/datum/gas_mixture/env_air = loc.return_air()
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if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE)
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user << "\red You cannot unwrench this [src], it too exerted due to internal pressure."
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user << "<span class='alert'>You cannot unwrench this [src], it too exerted due to internal pressure.</span>"
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add_fingerprint(user)
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return 1
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playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
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user << "\blue You begin to unfasten \the [src]..."
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user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
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if (do_after(user, 40))
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user.visible_message( \
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"[user] unfastens \the [src].", \
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"\blue You have unfastened \the [src].", \
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"You hear ratchet.")
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"<span class='notice'>You have unfastened \the [src].</span>", \
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"You hear a ratchet.")
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new /obj/item/pipe(loc, make_from=src)
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del(src)
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@@ -160,7 +160,7 @@ Thus, the two variables affect pump operation are set in New():
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return
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src.add_fingerprint(usr)
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if(!src.allowed(user))
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user << "\red Access denied."
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user << "<span class='alert'>Access denied.</span>"
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return
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usr.set_machine(src)
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interact(user)
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@@ -188,20 +188,20 @@ Thus, the two variables affect pump operation are set in New():
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if (!istype(W, /obj/item/weapon/wrench))
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return ..()
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if (!(stat & NOPOWER) && on)
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user << "\red You cannot unwrench this [src], turn it off first."
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user << "<span class='alert'>You cannot unwrench this [src], turn it off first.</span>"
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return 1
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var/datum/gas_mixture/int_air = return_air()
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var/datum/gas_mixture/env_air = loc.return_air()
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if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE)
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user << "\red You cannot unwrench this [src], it too exerted due to internal pressure."
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user << "<span class='alert'>You cannot unwrench this [src], it too exerted due to internal pressure.</span>"
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add_fingerprint(user)
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return 1
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playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
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user << "\blue You begin to unfasten \the [src]..."
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user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
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if (do_after(user, 40))
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user.visible_message( \
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"[user] unfastens \the [src].", \
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"\blue You have unfastened \the [src].", \
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"You hear ratchet.")
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"<span class='notice'>You have unfastened \the [src].</span>", \
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"You hear a ratchet.")
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new /obj/item/pipe(loc, make_from=src)
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del(src)
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@@ -147,7 +147,7 @@ Thus, the two variables affect pump operation are set in New():
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return
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src.add_fingerprint(usr)
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if(!src.allowed(user))
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user << "\red Access denied."
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user << "<span class='alert'>Access denied.</span>"
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return
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usr.set_machine(src)
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interact(user)
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@@ -175,20 +175,20 @@ Thus, the two variables affect pump operation are set in New():
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if (!istype(W, /obj/item/weapon/wrench))
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return ..()
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if (!(stat & NOPOWER) && on)
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user << "\red You cannot unwrench this [src], turn it off first."
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user << "<span class='alert'>You cannot unwrench this [src], turn it off first.</span>"
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return 1
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var/datum/gas_mixture/int_air = return_air()
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var/datum/gas_mixture/env_air = loc.return_air()
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if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE)
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user << "\red You cannot unwrench this [src], it too exerted due to internal pressure."
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user << "<span class='alert'>You cannot unwrench this [src], it too exerted due to internal pressure.</span>"
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add_fingerprint(user)
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return 1
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playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
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user << "\blue You begin to unfasten \the [src]..."
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user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
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if (do_after(user, 40))
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user.visible_message( \
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"[user] unfastens \the [src].", \
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"\blue You have unfastened \the [src].", \
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"You hear ratchet.")
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"<span class='notice'>You have unfastened \the [src].</span>", \
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"You hear a ratchet.")
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new /obj/item/pipe(loc, make_from=src)
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del(src)
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@@ -79,15 +79,15 @@
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int_pressure += P.air.return_pressure()
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var/datum/gas_mixture/env_air = loc.return_air()
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if ((int_pressure - env_air.return_pressure()) > 2*ONE_ATMOSPHERE)
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user << "<span class='warning'>You cannot unwrench [src], it is too exerted due to internal pressure.</span>"
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user << "<span class='alert'>You cannot unwrench [src], it is too exerted due to internal pressure.</span>"
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add_fingerprint(user)
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return 1
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user << "\blue You begin to unfasten \the [src]..."
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user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
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playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
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if(do_after(user, 40))
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user.visible_message( \
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"[user] unfastens \the [src].", \
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"\blue You have unfastened \the [src].", \
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"<span class='notice'>You have unfastened \the [src].</span>", \
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"You hear a ratchet.")
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new /obj/item/pipe(loc, make_from=src)
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del(src)
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@@ -137,22 +137,22 @@
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if (!istype(W, /obj/item/weapon/wrench))
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return ..()
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if (connected_device)
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user << "\red You cannot unwrench this [src], detach [connected_device] first."
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user << "<span class='alert'>You cannot unwrench this [src], detach [connected_device] first.</span>"
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return 1
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if (locate(/obj/machinery/portable_atmospherics, src.loc))
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return 1
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var/datum/gas_mixture/int_air = return_air()
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var/datum/gas_mixture/env_air = loc.return_air()
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if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE)
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user << "\red You cannot unwrench this [src], it too exerted due to internal pressure."
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user << "<span class='alert'>You cannot unwrench this [src], it too exerted due to internal pressure.</span>"
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add_fingerprint(user)
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return 1
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playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
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user << "\blue You begin to unfasten \the [src]..."
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user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
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if (do_after(user, 40))
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user.visible_message( \
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"[user] unfastens \the [src].", \
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"\blue You have unfastened \the [src].", \
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"You hear ratchet.")
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"<span class='notice'>You have unfastened \the [src].</span>", \
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"You hear a ratchet.")
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new /obj/item/pipe(loc, make_from=src)
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del(src)
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@@ -41,7 +41,7 @@ Filter types:
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icon_state = "m"
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else
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icon_state = ""
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if(!powered())
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icon_state += "off"
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else if(node2 && node3 && node1)
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@@ -162,16 +162,16 @@ Filter types:
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var/datum/gas_mixture/int_air = return_air()
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var/datum/gas_mixture/env_air = loc.return_air()
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if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE)
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user << "\red You cannot unwrench this [src], it too exerted due to internal pressure."
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user << "<span class='alert'>You cannot unwrench this [src], it too exerted due to internal pressure.</span>"
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add_fingerprint(user)
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return 1
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playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
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user << "\blue You begin to unfasten \the [src]..."
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user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
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if (do_after(user, 40))
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user.visible_message( \
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"[user] unfastens \the [src].", \
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"\blue You have unfastened \the [src].", \
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"You hear ratchet.")
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"<span class='notice'>You have unfastened \the [src].</span>", \
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"You hear a ratchet.")
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new /obj/item/pipe(loc, make_from=src)
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del(src)
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@@ -181,7 +181,7 @@ Filter types:
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return
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if(!src.allowed(user))
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user << "\red Access denied."
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user << "<span class='alert'>Access denied.</span>"
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return
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var/dat
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@@ -272,7 +272,7 @@ obj/machinery/atmospherics/trinary/filter/m_filter/New()
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/obj/machinery/atmospherics/trinary/filter/m_filter/initialize()
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set_frequency(frequency)
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if(node1 && node2 && node3) return
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var/node1_connect = turn(dir, -180)
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@@ -120,16 +120,16 @@
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var/datum/gas_mixture/int_air = return_air()
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var/datum/gas_mixture/env_air = loc.return_air()
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if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE)
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user << "\red You cannot unwrench this [src], it too exerted due to internal pressure."
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user << "<span class='alert'>You cannot unwrench this [src], it too exerted due to internal pressure.</span>"
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add_fingerprint(user)
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return 1
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playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
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user << "\blue You begin to unfasten \the [src]..."
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user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
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if (do_after(user, 40))
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user.visible_message( \
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"[user] unfastens \the [src].", \
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"\blue You have unfastened \the [src].", \
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"You hear ratchet.")
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"<span class='notice'>You have unfastened \the [src].</span>", \
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"You hear a ratchet.")
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new /obj/item/pipe(loc, make_from=src)
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del(src)
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@@ -138,7 +138,7 @@
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return
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src.add_fingerprint(usr)
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if(!src.allowed(user))
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user << "\red Access denied."
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user << "<span class='alert'>Access denied.</span>"
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return
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usr.set_machine(src)
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var/dat = {"<b>Power: </b><a href='?src=\ref[src];power=1'>[on?"On":"Off"]</a><br>
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@@ -317,7 +317,7 @@
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if(!powered())
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return
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if(!src.allowed(user))
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user << "\red Access denied."
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user << "<span class='alert'>Access denied.</span>"
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return
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..()
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@@ -359,21 +359,21 @@
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if (!istype(W, /obj/item/weapon/wrench))
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return ..()
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if (istype(src, /obj/machinery/atmospherics/tvalve/digital))
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user << "\red You cannot unwrench this [src], it's too complicated."
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user << "<span class='alert'>You cannot unwrench this [src], it's too complicated.</span>"
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return 1
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var/datum/gas_mixture/int_air = return_air()
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var/datum/gas_mixture/env_air = loc.return_air()
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if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE)
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user << "\red You cannot unwrench this [src], it too exerted due to internal pressure."
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user << "<span class='alert'>You cannot unwrench this [src], it too exerted due to internal pressure.</span>"
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add_fingerprint(user)
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return 1
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playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
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user << "\blue You begin to unfasten \the [src]..."
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user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
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if (do_after(user, 40))
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user.visible_message( \
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"[user] unfastens \the [src].", \
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"\blue You have unfastened \the [src].", \
|
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"You hear ratchet.")
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"<span class='notice'>You have unfastened \the [src].</span>", \
|
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"You hear a ratchet.")
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new /obj/item/pipe(loc, make_from=src)
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del(src)
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@@ -457,7 +457,7 @@
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if(!powered())
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return
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if(!src.allowed(user))
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user << "\red Access denied."
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user << "<span class='alert'>Access denied.</span>"
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return
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..()
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@@ -70,20 +70,20 @@
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return ..()
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var/turf/T = src.loc
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if (level==1 && isturf(T) && T.intact)
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user << "\red You must remove the plating first."
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user << "<span class='alert'>You must remove the plating first.</span>"
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return 1
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var/datum/gas_mixture/int_air = return_air()
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var/datum/gas_mixture/env_air = loc.return_air()
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if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE)
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user << "\red You cannot unwrench this [src], it too exerted due to internal pressure."
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user << "<span class='alert'>You cannot unwrench this [src], it too exerted due to internal pressure.</span>"
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add_fingerprint(user)
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return 1
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playsound(get_turf(src), 'sound/items/Ratchet.ogg', 50, 1)
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user << "\blue You begin to unfasten \the [src]..."
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user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
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if (do_after(user, 40))
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user.visible_message( \
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"[user] unfastens \the [src].", \
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"\blue You have unfastened \the [src].", \
|
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"You hear ratchet.")
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||||
"<span class='notice'>You have unfastened \the [src].</span>", \
|
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"You hear a ratchet.")
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new /obj/item/pipe(loc, make_from=src)
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qdel(src)
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@@ -174,27 +174,27 @@
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if (!istype(W, /obj/item/weapon/wrench))
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return ..()
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if (!(stat & NOPOWER) && on)
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user << "\red You cannot unwrench this [src], turn it off first."
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||||
user << "<span class='alert'>You cannot unwrench this [src], turn it off first.</span>"
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||||
return 1
|
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var/turf/T = src.loc
|
||||
if (level==1 && isturf(T) && T.intact)
|
||||
user << "\red You must remove the plating first."
|
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user << "<span class='alert'>You must remove the plating first.</span>"
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return 1
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||||
var/datum/gas_mixture/int_air = return_air()
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var/datum/gas_mixture/env_air = loc.return_air()
|
||||
if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE)
|
||||
user << "\red You cannot unwrench this [src], it too exerted due to internal pressure."
|
||||
user << "<span class='alert'>You cannot unwrench this [src], it too exerted due to internal pressure.</span>"
|
||||
add_fingerprint(user)
|
||||
return 1
|
||||
playsound(get_turf(src), 'sound/items/Ratchet.ogg', 50, 1)
|
||||
user << "\blue You begin to unfasten \the [src]..."
|
||||
user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
|
||||
if (do_after(user, 40))
|
||||
user.visible_message( \
|
||||
"[user] unfastens \the [src].", \
|
||||
"\blue You have unfastened \the [src].", \
|
||||
"You hear ratchet.")
|
||||
"<span class='notice'>You have unfastened \the [src].</span>", \
|
||||
"You hear a ratchet.")
|
||||
new /obj/item/pipe(loc, make_from=src)
|
||||
del(src)
|
||||
qdel(src)
|
||||
|
||||
/obj/machinery/atmospherics/unary/outlet_injector/interact(mob/user as mob)
|
||||
update_multitool_menu(user)
|
||||
|
||||
@@ -73,21 +73,21 @@
|
||||
return ..()
|
||||
var/turf/T = src.loc
|
||||
if (level==1 && isturf(T) && T.intact)
|
||||
user << "\red You must remove the plating first."
|
||||
user << "<span class='alert'>You must remove the plating first.</span>"
|
||||
return 1
|
||||
var/datum/gas_mixture/int_air = return_air()
|
||||
var/datum/gas_mixture/env_air = loc.return_air()
|
||||
if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE)
|
||||
user << "\red You cannot unwrench this [src], it too exerted due to internal pressure."
|
||||
user << "<span class='alert'>You cannot unwrench this [src], it too exerted due to internal pressure.</span>"
|
||||
add_fingerprint(user)
|
||||
return 1
|
||||
playsound(get_turf(src), 'sound/items/Ratchet.ogg', 50, 1)
|
||||
user << "\blue You begin to unfasten \the [src]..."
|
||||
user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
|
||||
if (do_after(user, 40))
|
||||
user.visible_message( \
|
||||
"[user] unfastens \the [src].", \
|
||||
"\blue You have unfastened \the [src].", \
|
||||
"You hear ratchet.")
|
||||
"<span class='notice'>You have unfastened \the [src].</span>", \
|
||||
"You hear a ratchet.")
|
||||
new /obj/item/pipe(loc, make_from=src)
|
||||
qdel(src)
|
||||
|
||||
|
||||
@@ -324,7 +324,7 @@
|
||||
if(istype(W, /obj/item/weapon/weldingtool))
|
||||
var/obj/item/weapon/weldingtool/WT = W
|
||||
if (WT.remove_fuel(0,user))
|
||||
user << "\blue Now welding the vent."
|
||||
user << "<span class='notice'>Now welding the vent.</span>"
|
||||
if(do_after(user, 20))
|
||||
if(!src || !WT.isOn()) return
|
||||
playsound(src.loc, 'sound/items/Welder2.ogg', 50, 1)
|
||||
@@ -338,9 +338,9 @@
|
||||
update_icon()
|
||||
else
|
||||
|
||||
user << "\blue The welding tool needs to be on to start this task."
|
||||
user << "<span class='notice'>The welding tool needs to be on to start this task.</span>"
|
||||
else
|
||||
user << "\blue You need more welding fuel to complete this task."
|
||||
user << "<span class='notice'>You need more welding fuel to complete this task.</span>"
|
||||
return 1
|
||||
else if(istype(W, /obj/item/device/multitool))
|
||||
update_multitool_menu(user)
|
||||
@@ -399,25 +399,25 @@
|
||||
if (!istype(W, /obj/item/weapon/wrench))
|
||||
return ..()
|
||||
if (!(stat & NOPOWER) && on)
|
||||
user << "\red You cannot unwrench this [src], turn it off first."
|
||||
user << "<span class='alert'>You cannot unwrench this [src], turn it off first.</span>"
|
||||
return 1
|
||||
var/turf/T = src.loc
|
||||
if (node && node.level==1 && isturf(T) && T.intact)
|
||||
user << "\red You must remove the plating first."
|
||||
user << "<span class='alert'>You must remove the plating first.</span>"
|
||||
return 1
|
||||
var/datum/gas_mixture/int_air = return_air()
|
||||
var/datum/gas_mixture/env_air = loc.return_air()
|
||||
if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE)
|
||||
user << "\red You cannot unwrench this [src], it too exerted due to internal pressure."
|
||||
user << "<span class='alert'>You cannot unwrench this [src], it too exerted due to internal pressure.</span>"
|
||||
add_fingerprint(user)
|
||||
return 1
|
||||
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
|
||||
user << "\blue You begin to unfasten \the [src]..."
|
||||
user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
|
||||
if (do_after(user, 40))
|
||||
user.visible_message( \
|
||||
"[user] unfastens \the [src].", \
|
||||
"\blue You have unfastened \the [src].", \
|
||||
"You hear ratchet.")
|
||||
"<span class='notice'>You have unfastened \the [src].</span>", \
|
||||
"You hear a ratchet.")
|
||||
new /obj/item/pipe(loc, make_from=src)
|
||||
qdel(src)
|
||||
|
||||
|
||||
@@ -348,25 +348,25 @@
|
||||
if (!istype(W, /obj/item/weapon/wrench))
|
||||
return ..()
|
||||
if (!(stat & NOPOWER) && on)
|
||||
user << "\red You cannot unwrench this [src], turn it off first."
|
||||
user << "<span class='alert'>You cannot unwrench this [src], turn it off first.</span>"
|
||||
return 1
|
||||
var/turf/T = src.loc
|
||||
if (node && node.level==1 && isturf(T) && T.intact)
|
||||
user << "\red You must remove the plating first."
|
||||
user << "<span class='alert'>You must remove the plating first.</span>"
|
||||
return 1
|
||||
var/datum/gas_mixture/int_air = return_air()
|
||||
var/datum/gas_mixture/env_air = loc.return_air()
|
||||
if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE)
|
||||
user << "\red You cannot unwrench this [src], it too exerted due to internal pressure."
|
||||
user << "<span class='alert'>You cannot unwrench this [src], it too exerted due to internal pressure.</span>"
|
||||
add_fingerprint(user)
|
||||
return 1
|
||||
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
|
||||
user << "\blue You begin to unfasten \the [src]..."
|
||||
user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
|
||||
if (do_after(user, 40))
|
||||
user.visible_message( \
|
||||
"[user] unfastens \the [src].", \
|
||||
"\blue You have unfastened \the [src].", \
|
||||
"You hear ratchet.")
|
||||
"<span class='notice'>You have unfastened \the [src].</span>", \
|
||||
"You hear a ratchet.")
|
||||
new /obj/item/pipe(loc, make_from=src)
|
||||
qdel(src)
|
||||
|
||||
|
||||
@@ -250,7 +250,7 @@
|
||||
if(!powered())
|
||||
return
|
||||
if(!src.allowed(user))
|
||||
user << "\red Access denied."
|
||||
user << "<span class='alert'>Access denied.</span>"
|
||||
return
|
||||
..()
|
||||
|
||||
@@ -319,16 +319,16 @@
|
||||
var/datum/gas_mixture/int_air = return_air()
|
||||
var/datum/gas_mixture/env_air = loc.return_air()
|
||||
if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE)
|
||||
user << "\red You cannot unwrench this [src], it too exerted due to internal pressure."
|
||||
user << "<span class='alert'>You cannot unwrench this [src], it too exerted due to internal pressure.</span>"
|
||||
add_fingerprint(user)
|
||||
return 1
|
||||
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
|
||||
user << "\blue You begin to unfasten \the [src]..."
|
||||
user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
|
||||
if (do_after(user, 40))
|
||||
user.visible_message( \
|
||||
"[user] unfastens \the [src].", \
|
||||
"\blue You have unfastened \the [src].", \
|
||||
"You hear ratchet.")
|
||||
"<span class='notice'>You have unfastened \the [src].</span>", \
|
||||
"You hear a ratchet.")
|
||||
new /obj/item/pipe(loc, make_from=src)
|
||||
del(src)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user