mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 19:47:22 +01:00
Remove every usage of \red, \blue in code/ATMOSPHERICS/
And one qdel that I missed.
This commit is contained in:
@@ -73,7 +73,7 @@
|
||||
/obj/machinery/atmospherics/binary/circulator/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
|
||||
if(istype(W, /obj/item/weapon/wrench))
|
||||
anchored = !anchored
|
||||
user << "\blue You [anchored ? "secure" : "unsecure"] the bolts holding [src] to the floor."
|
||||
user << "<span class='notice'>You [anchored ? "secure" : "unsecure"] the bolts holding [src] to the floor.</span>"
|
||||
|
||||
if(anchored)
|
||||
if(dir & (NORTH|SOUTH))
|
||||
|
||||
@@ -265,7 +265,7 @@
|
||||
if(istype(W, /obj/item/weapon/weldingtool))
|
||||
var/obj/item/weapon/weldingtool/WT = W
|
||||
if (WT.remove_fuel(0,user))
|
||||
user << "\blue Now welding the vent."
|
||||
user << "<span class='notice'>Now welding the vent.</span>"
|
||||
if(do_after(user, 20))
|
||||
if(!src || !WT.isOn()) return
|
||||
playsound(get_turf(src), 'sound/items/Welder2.ogg', 50, 1)
|
||||
@@ -278,9 +278,9 @@
|
||||
welded = 0
|
||||
update_icon()
|
||||
else
|
||||
user << "\blue The welding tool needs to be on to start this task."
|
||||
user << "<span class='notice'>The welding tool needs to be on to start this task.</span>"
|
||||
else
|
||||
user << "\blue You need more welding fuel to complete this task."
|
||||
user << "<span class='notice'>You need more welding fuel to complete this task.</span>"
|
||||
return 1*/
|
||||
if(istype(W, /obj/item/device/multitool))
|
||||
update_multitool_menu(user)
|
||||
@@ -288,24 +288,24 @@
|
||||
if (!istype(W, /obj/item/weapon/wrench))
|
||||
return ..()
|
||||
if (!(stat & NOPOWER) && on)
|
||||
user << "\red You cannot unwrench this [src], turn it off first."
|
||||
user << "<span class='alert'>You cannot unwrench this [src], turn it off first.</span>"
|
||||
return 1
|
||||
var/turf/T = src.loc
|
||||
if (level==1 && isturf(T) && T.intact)
|
||||
user << "\red You must remove the plating first."
|
||||
user << "<span class='alert'>You must remove the plating first.</span>"
|
||||
return 1
|
||||
var/datum/gas_mixture/int_air = return_air()
|
||||
var/datum/gas_mixture/env_air = loc.return_air()
|
||||
if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE)
|
||||
user << "\red You cannot unwrench this [src], it too exerted due to internal pressure."
|
||||
user << "<span class='alert'>You cannot unwrench this [src], it too exerted due to internal pressure.</span>"
|
||||
add_fingerprint(user)
|
||||
return 1
|
||||
playsound(get_turf(src), 'sound/items/Ratchet.ogg', 50, 1)
|
||||
user << "\blue You begin to unfasten \the [src]..."
|
||||
user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
|
||||
if (do_after(user, 40))
|
||||
user.visible_message( \
|
||||
"[user] unfastens \the [src].", \
|
||||
"\blue You have unfastened \the [src].", \
|
||||
"You hear ratchet.")
|
||||
"<span class='notice'>You have unfastened \the [src].</span>", \
|
||||
"You hear a ratchet.")
|
||||
new /obj/item/pipe(loc, make_from=src)
|
||||
del(src)
|
||||
|
||||
@@ -134,7 +134,7 @@
|
||||
return
|
||||
src.add_fingerprint(usr)
|
||||
if(!src.allowed(user))
|
||||
user << "\red Access denied."
|
||||
user << "<span class='alert'>Access denied.</span>"
|
||||
return
|
||||
usr.set_machine(src)
|
||||
interact(user)
|
||||
@@ -156,20 +156,20 @@
|
||||
if (!istype(W, /obj/item/weapon/wrench))
|
||||
return ..()
|
||||
if (on)
|
||||
user << "\red You cannot unwrench this [src], turn it off first."
|
||||
user << "<span class='alert'>You cannot unwrench this [src], turn it off first.</span>"
|
||||
return 1
|
||||
var/datum/gas_mixture/int_air = return_air()
|
||||
var/datum/gas_mixture/env_air = loc.return_air()
|
||||
if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE)
|
||||
user << "\red You cannot unwrench this [src], it too exerted due to internal pressure."
|
||||
user << "<span class='alert'>You cannot unwrench this [src], it too exerted due to internal pressure.</span>"
|
||||
add_fingerprint(user)
|
||||
return 1
|
||||
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
|
||||
user << "\blue You begin to unfasten \the [src]..."
|
||||
user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
|
||||
if (do_after(user, 40))
|
||||
user.visible_message( \
|
||||
"[user] unfastens \the [src].", \
|
||||
"\blue You have unfastened \the [src].", \
|
||||
"You hear ratchet.")
|
||||
"<span class='notice'>You have unfastened \the [src].</span>", \
|
||||
"You hear a ratchet.")
|
||||
new /obj/item/pipe(loc, make_from=src)
|
||||
del(src)
|
||||
@@ -160,7 +160,7 @@ Thus, the two variables affect pump operation are set in New():
|
||||
return
|
||||
src.add_fingerprint(usr)
|
||||
if(!src.allowed(user))
|
||||
user << "\red Access denied."
|
||||
user << "<span class='alert'>Access denied.</span>"
|
||||
return
|
||||
usr.set_machine(src)
|
||||
interact(user)
|
||||
@@ -188,20 +188,20 @@ Thus, the two variables affect pump operation are set in New():
|
||||
if (!istype(W, /obj/item/weapon/wrench))
|
||||
return ..()
|
||||
if (!(stat & NOPOWER) && on)
|
||||
user << "\red You cannot unwrench this [src], turn it off first."
|
||||
user << "<span class='alert'>You cannot unwrench this [src], turn it off first.</span>"
|
||||
return 1
|
||||
var/datum/gas_mixture/int_air = return_air()
|
||||
var/datum/gas_mixture/env_air = loc.return_air()
|
||||
if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE)
|
||||
user << "\red You cannot unwrench this [src], it too exerted due to internal pressure."
|
||||
user << "<span class='alert'>You cannot unwrench this [src], it too exerted due to internal pressure.</span>"
|
||||
add_fingerprint(user)
|
||||
return 1
|
||||
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
|
||||
user << "\blue You begin to unfasten \the [src]..."
|
||||
user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
|
||||
if (do_after(user, 40))
|
||||
user.visible_message( \
|
||||
"[user] unfastens \the [src].", \
|
||||
"\blue You have unfastened \the [src].", \
|
||||
"You hear ratchet.")
|
||||
"<span class='notice'>You have unfastened \the [src].</span>", \
|
||||
"You hear a ratchet.")
|
||||
new /obj/item/pipe(loc, make_from=src)
|
||||
del(src)
|
||||
@@ -147,7 +147,7 @@ Thus, the two variables affect pump operation are set in New():
|
||||
return
|
||||
src.add_fingerprint(usr)
|
||||
if(!src.allowed(user))
|
||||
user << "\red Access denied."
|
||||
user << "<span class='alert'>Access denied.</span>"
|
||||
return
|
||||
usr.set_machine(src)
|
||||
interact(user)
|
||||
@@ -175,20 +175,20 @@ Thus, the two variables affect pump operation are set in New():
|
||||
if (!istype(W, /obj/item/weapon/wrench))
|
||||
return ..()
|
||||
if (!(stat & NOPOWER) && on)
|
||||
user << "\red You cannot unwrench this [src], turn it off first."
|
||||
user << "<span class='alert'>You cannot unwrench this [src], turn it off first.</span>"
|
||||
return 1
|
||||
var/datum/gas_mixture/int_air = return_air()
|
||||
var/datum/gas_mixture/env_air = loc.return_air()
|
||||
if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE)
|
||||
user << "\red You cannot unwrench this [src], it too exerted due to internal pressure."
|
||||
user << "<span class='alert'>You cannot unwrench this [src], it too exerted due to internal pressure.</span>"
|
||||
add_fingerprint(user)
|
||||
return 1
|
||||
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
|
||||
user << "\blue You begin to unfasten \the [src]..."
|
||||
user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
|
||||
if (do_after(user, 40))
|
||||
user.visible_message( \
|
||||
"[user] unfastens \the [src].", \
|
||||
"\blue You have unfastened \the [src].", \
|
||||
"You hear ratchet.")
|
||||
"<span class='notice'>You have unfastened \the [src].</span>", \
|
||||
"You hear a ratchet.")
|
||||
new /obj/item/pipe(loc, make_from=src)
|
||||
del(src)
|
||||
Reference in New Issue
Block a user