mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-25 04:57:12 +01:00
Whitespace cleanup part 2. (#19891)
This commit is contained in:
@@ -222,13 +222,13 @@
|
||||
resistance_flags = NONE
|
||||
|
||||
/*
|
||||
SEE_SELF // can see self, no matter what
|
||||
SEE_MOBS // can see all mobs, no matter what
|
||||
SEE_OBJS // can see all objs, no matter what
|
||||
SEE_TURFS // can see all turfs (and areas), no matter what
|
||||
SEE_PIXELS// if an object is located on an unlit area, but some of its pixels are
|
||||
// in a lit area (via pixel_x,y or smooth movement), can see those pixels
|
||||
BLIND // can't see anything
|
||||
* SEE_SELF // can see self, no matter what
|
||||
* SEE_MOBS // can see all mobs, no matter what
|
||||
* SEE_OBJS // can see all objs, no matter what
|
||||
* SEE_TURFS // can see all turfs (and areas), no matter what
|
||||
* SEE_PIXELS// if an object is located on an unlit area, but some of its pixels are
|
||||
* // in a lit area (via pixel_x,y or smooth movement), can see those pixels
|
||||
* BLIND // can't see anything
|
||||
*/
|
||||
|
||||
/obj/item/clothing/glasses/verb/adjust_eyewear() //Adjust eyewear to be worn above or below the mask.
|
||||
|
||||
@@ -353,12 +353,12 @@
|
||||
/obj/item/clothing/shoes/cowboy/lizardmasterwork = 1)
|
||||
|
||||
/obj/item/clothing/shoes/footwraps
|
||||
name = "cloth footwraps"
|
||||
desc = "A roll of treated canvas used for wrapping claws or paws."
|
||||
icon_state = "clothwrap"
|
||||
item_state = "clothwrap"
|
||||
force = 0
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
name = "cloth footwraps"
|
||||
desc = "A roll of treated canvas used for wrapping claws or paws."
|
||||
icon_state = "clothwrap"
|
||||
item_state = "clothwrap"
|
||||
force = 0
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
|
||||
/obj/item/clothing/shoes/bhop
|
||||
name = "jump boots"
|
||||
|
||||
@@ -87,7 +87,7 @@
|
||||
|
||||
//Chef
|
||||
/obj/item/clothing/suit/toggle/chef
|
||||
name = "chef's apron"
|
||||
name = "chef's apron"
|
||||
|
||||
|
||||
//Chef
|
||||
|
||||
@@ -516,7 +516,7 @@
|
||||
armor = list(MELEE = 5, BULLET = 5, LASER = 50, ENERGY = 50, BOMB = 0, BIO = 0, RAD = 0, FIRE = INFINITY, ACID = INFINITY)
|
||||
strip_delay = 3 SECONDS
|
||||
sprite_sheets = list("Vox" = 'icons/mob/clothing/species/vox/head.dmi',
|
||||
"Grey" = 'icons/mob/clothing/species/grey/head.dmi')
|
||||
"Grey" = 'icons/mob/clothing/species/grey/head.dmi')
|
||||
|
||||
/obj/item/clothing/suit/hooded/ablative
|
||||
name = "ablative trenchcoat"
|
||||
@@ -534,7 +534,7 @@
|
||||
strip_delay = 3 SECONDS
|
||||
put_on_delay = 4 SECONDS
|
||||
sprite_sheets = list("Vox" = 'icons/mob/clothing/species/vox/suit.dmi',
|
||||
"Grey" = 'icons/mob/clothing/species/grey/suit.dmi')
|
||||
"Grey" = 'icons/mob/clothing/species/grey/suit.dmi')
|
||||
var/hit_reflect_chance = 50
|
||||
|
||||
/obj/item/clothing/suit/hooded/ablative/IsReflect()
|
||||
|
||||
Reference in New Issue
Block a user