Whitespace cleanup part 2. (#19891)

This commit is contained in:
warriorstar-orion
2022-12-24 18:38:43 +01:00
committed by GitHub
parent 19d759b257
commit a7d09cf033
134 changed files with 652 additions and 656 deletions
+7 -7
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@@ -222,13 +222,13 @@
resistance_flags = NONE
/*
SEE_SELF // can see self, no matter what
SEE_MOBS // can see all mobs, no matter what
SEE_OBJS // can see all objs, no matter what
SEE_TURFS // can see all turfs (and areas), no matter what
SEE_PIXELS// if an object is located on an unlit area, but some of its pixels are
// in a lit area (via pixel_x,y or smooth movement), can see those pixels
BLIND // can't see anything
* SEE_SELF // can see self, no matter what
* SEE_MOBS // can see all mobs, no matter what
* SEE_OBJS // can see all objs, no matter what
* SEE_TURFS // can see all turfs (and areas), no matter what
* SEE_PIXELS// if an object is located on an unlit area, but some of its pixels are
* // in a lit area (via pixel_x,y or smooth movement), can see those pixels
* BLIND // can't see anything
*/
/obj/item/clothing/glasses/verb/adjust_eyewear() //Adjust eyewear to be worn above or below the mask.
+6 -6
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@@ -353,12 +353,12 @@
/obj/item/clothing/shoes/cowboy/lizardmasterwork = 1)
/obj/item/clothing/shoes/footwraps
name = "cloth footwraps"
desc = "A roll of treated canvas used for wrapping claws or paws."
icon_state = "clothwrap"
item_state = "clothwrap"
force = 0
w_class = WEIGHT_CLASS_SMALL
name = "cloth footwraps"
desc = "A roll of treated canvas used for wrapping claws or paws."
icon_state = "clothwrap"
item_state = "clothwrap"
force = 0
w_class = WEIGHT_CLASS_SMALL
/obj/item/clothing/shoes/bhop
name = "jump boots"
+1 -1
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@@ -87,7 +87,7 @@
//Chef
/obj/item/clothing/suit/toggle/chef
name = "chef's apron"
name = "chef's apron"
//Chef
+2 -2
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@@ -516,7 +516,7 @@
armor = list(MELEE = 5, BULLET = 5, LASER = 50, ENERGY = 50, BOMB = 0, BIO = 0, RAD = 0, FIRE = INFINITY, ACID = INFINITY)
strip_delay = 3 SECONDS
sprite_sheets = list("Vox" = 'icons/mob/clothing/species/vox/head.dmi',
"Grey" = 'icons/mob/clothing/species/grey/head.dmi')
"Grey" = 'icons/mob/clothing/species/grey/head.dmi')
/obj/item/clothing/suit/hooded/ablative
name = "ablative trenchcoat"
@@ -534,7 +534,7 @@
strip_delay = 3 SECONDS
put_on_delay = 4 SECONDS
sprite_sheets = list("Vox" = 'icons/mob/clothing/species/vox/suit.dmi',
"Grey" = 'icons/mob/clothing/species/grey/suit.dmi')
"Grey" = 'icons/mob/clothing/species/grey/suit.dmi')
var/hit_reflect_chance = 50
/obj/item/clothing/suit/hooded/ablative/IsReflect()