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Health and Stack Fixes
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@@ -77,7 +77,7 @@ obj/item/stack/sheet/mineral/iron
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origin_tech = "materials=1"
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sheettype = "iron"
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color = "#333333"
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perunit = 3750
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perunit = 2000
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obj/item/stack/sheet/mineral/iron/New()
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..()
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@@ -88,7 +88,7 @@ obj/item/stack/sheet/mineral/iron/New()
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desc = "This appears to be a combination of both sand and stone."
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singular_name = "sandstone brick"
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icon_state = "sheet-sandstone"
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throw_speed = 4
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throw_speed = 3
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throw_range = 5
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origin_tech = "materials=1"
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sheettype = "sandstone"
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@@ -101,7 +101,7 @@ obj/item/stack/sheet/mineral/iron/New()
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name = "diamond"
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icon_state = "sheet-diamond"
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origin_tech = "materials=6"
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perunit = 3750
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perunit = 2000
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sheettype = "diamond"
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@@ -78,7 +78,7 @@ var/global/list/datum/stack_recipe/metal_recipes = list ( \
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singular_name = "metal sheet"
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icon_state = "sheet-metal"
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m_amt = 3750
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throwforce = 14.0
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throwforce = 10.0
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flags = CONDUCT
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origin_tech = "materials=1"
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@@ -88,7 +88,7 @@ var/global/list/datum/stack_recipe/metal_recipes = list ( \
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singular_name = "metal sheet"
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icon_state = "sheet-metal"
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m_amt = 0
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throwforce = 14.0
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throwforce = 10.0
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flags = CONDUCT
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/obj/item/stack/sheet/metal/New(var/loc, var/amount=null)
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@@ -115,7 +115,7 @@ var/global/list/datum/stack_recipe/plasteel_recipes = list ( \
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icon_state = "sheet-plasteel"
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item_state = "sheet-metal"
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m_amt = 7500
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throwforce = 15.0
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throwforce = 10.0
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flags = CONDUCT
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origin_tech = "materials=2"
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@@ -4,7 +4,7 @@
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force = 5
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throwforce = 5
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max_amount = 50
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throw_speed = 3
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throw_speed = 1
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throw_range = 3
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attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "smashed")
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var/perunit = MINERAL_MATERIAL_AMOUNT
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