Fixes a garrote runtime

This commit is contained in:
Crazylemon64
2017-01-10 18:28:40 -08:00
parent 5eb2c3aa28
commit a852d3f314
@@ -107,6 +107,12 @@
return
/obj/item/weapon/twohanded/garrote/process()
if(!strangling)
// Our mark got gibbed or similar
update_icon()
processing_objects.Remove(src)
return
if(!istype(loc, /mob/living/carbon/human))
strangling = null