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https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-21 03:55:05 +01:00
Makes Hulk Attacking Less Snowflakey
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@@ -205,11 +205,12 @@
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/obj/structure/foamedmetal/attack_hand(mob/user)
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user.changeNext_move(CLICK_CD_MELEE)
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user.do_attack_animation(src, ATTACK_EFFECT_PUNCH)
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if((HULK in user.mutations) || (prob(75 - metal*25)))
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if(prob(75 - metal * 25))
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user.visible_message("<span class='warning'>[user] smashes through \the [src].</span>", "<span class='notice'>You smash through \the [src].</span>")
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qdel(src)
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else
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to_chat(user, "<span class='notice'>You hit the metal foam but bounce off it.</span>")
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playsound(src.loc, 'sound/weapons/tap.ogg', 100, 1)
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/obj/structure/foamedmetal/attackby(obj/item/I, mob/user, params)
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user.changeNext_move(CLICK_CD_MELEE)
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@@ -11,4 +11,7 @@
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return
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/obj/effect/fire_act()
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return
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return
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/obj/effect/attack_hulk(mob/living/carbon/human/user, does_attack_animation = FALSE)
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return FALSE
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@@ -550,3 +550,6 @@ var/global/image/fire_overlay = image("icon" = 'icons/goonstation/effects/fire.d
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/obj/item/proc/on_trip(mob/living/carbon/human/H)
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if(H.slip(src, trip_stun, trip_weaken, trip_tiles, trip_walksafe, trip_any, trip_verb))
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return TRUE
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/obj/item/attack_hulk(mob/living/carbon/human/user)
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return FALSE
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@@ -247,6 +247,11 @@
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return ..()
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return 0
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/obj/item/twohanded/dualsaber/attack_hulk(mob/living/carbon/human/user, does_attack_animation = FALSE) //In case thats just so happens that it is still activated on the groud, prevents hulk from picking it up
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if(wielded)
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to_chat(user, "<span class='warning'>You can't pick up such dangerous item with your meaty hands without losing fingers, better not to!</span>")
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return TRUE
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/obj/item/twohanded/dualsaber/green
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blade_color = "green"
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@@ -71,6 +71,22 @@
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visible_message("<span class='danger'>[src] is hit by \a [P]!</span>")
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take_damage(P.damage, P.damage_type, P.flag, 0, turn(P.dir, 180), P.armour_penetration)
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/obj/proc/hulk_damage()
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return 150 //the damage hulks do on punches to this object, is affected by melee armor
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/obj/attack_hulk(mob/living/carbon/human/user, does_attack_animation = FALSE)
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if(user.a_intent == INTENT_HARM)
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..(user, TRUE)
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visible_message("<span class='danger'>[user] smashes [src]!</span>")
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if(density)
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playsound(src, 'sound/effects/meteorimpact.ogg', 100, 1)
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user.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ))
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else
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playsound(src, 'sound/effects/bang.ogg', 50, 1)
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take_damage(hulk_damage(), BRUTE, "melee", 0, get_dir(src, user))
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return TRUE
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return FALSE
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/obj/blob_act(obj/structure/blob/B)
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if(isturf(loc))
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var/turf/T = loc
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@@ -112,14 +112,6 @@
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health -= tforce
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healthcheck()
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/obj/structure/alien/resin/attack_hand(mob/living/user)
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if(HULK in user.mutations)
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user.do_attack_animation(src)
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user.visible_message("<span class='danger'>[user] destroys [src]!</span>")
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health = 0
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healthcheck()
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/obj/structure/alien/resin/attack_alien(mob/living/user)
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user.changeNext_move(CLICK_CD_MELEE)
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user.do_attack_animation(src)
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@@ -69,18 +69,23 @@
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if(ismob(user))
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shock(user, 70)
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/obj/structure/grille/hulk_damage()
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return 60
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/obj/structure/grille/attack_hulk(mob/living/carbon/human/user, does_attack_animation = FALSE)
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if(user.a_intent == INTENT_HARM)
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if(!shock(user, 70))
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..(user, TRUE)
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return TRUE
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/obj/structure/grille/attack_hand(mob/living/user)
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. = ..()
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if(.)
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return
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user.changeNext_move(CLICK_CD_MELEE)
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user.do_attack_animation(src, ATTACK_EFFECT_KICK)
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user.visible_message("<span class='warning'>[user] kicks [src].</span>", \
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"<span class='warning'>You kick [src].</span>", \
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"You hear twisting metal.")
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if(shock(user, 70))
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return
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if(HULK in user.mutations)
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take_damage(60, BRUTE, "melee", 1)
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else
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user.visible_message("<span class='warning'>[user] hits [src].</span>")
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if(!shock(user, 70))
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take_damage(rand(5,10), BRUTE, "melee", 1)
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/obj/structure/grille/attack_alien(mob/living/user)
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@@ -83,14 +83,7 @@
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qdel(src)
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/obj/structure/table/attack_hand(mob/living/user)
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if(HULK in user.mutations)
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user.do_attack_animation(src)
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visible_message("<span class='danger'>[user] smashes [src] apart!</span>")
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playsound(loc, 'sound/effects/bang.ogg', 50, 1)
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user.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ))
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deconstruct(FALSE)
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else
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..()
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..()
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if(climber)
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climber.Weaken(2)
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climber.visible_message("<span class='warning'>[climber.name] has been knocked off the table", "You've been knocked off the table", "You see [climber.name] get knocked off the table</span>")
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@@ -127,13 +127,8 @@ var/global/wcCommon = pick(list("#379963", "#0d8395", "#58b5c3", "#49e46e", "#8f
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if(health <= 0)
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destroy()
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/obj/structure/window/attack_hand(mob/user as mob)
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if(HULK in user.mutations)
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user.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!"))
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user.visible_message("<span class='danger'>[user] smashes through [src]!</span>")
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destroy()
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else if(user.a_intent == INTENT_HARM)
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/obj/structure/window/attack_hand(mob/user)
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if(user.a_intent == INTENT_HARM)
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user.changeNext_move(CLICK_CD_MELEE)
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playsound(get_turf(src), 'sound/effects/glassknock.ogg', 80, 1)
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user.visible_message("<span class='warning'>[user.name] bangs against the [src.name]!</span>", \
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@@ -145,8 +140,6 @@ var/global/wcCommon = pick(list("#379963", "#0d8395", "#58b5c3", "#49e46e", "#8f
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user.visible_message("[user.name] knocks on the [src.name].", \
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"You knock on the [src.name].", \
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"You hear a knocking sound.")
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return
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/obj/structure/window/attack_generic(mob/living/user, damage = 0) //used by attack_alien, attack_animal, and attack_slime
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user.changeNext_move(CLICK_CD_MELEE)
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