diff --git a/code/datums/outfits/outfit_admin.dm b/code/datums/outfits/outfit_admin.dm index 53c755e8822..3b136dcf92c 100644 --- a/code/datums/outfits/outfit_admin.dm +++ b/code/datums/outfits/outfit_admin.dm @@ -1100,7 +1100,7 @@ l_hand = null backpack_contents = list( /obj/item/storage/box/engineer = 1, - /obj/item/clothing/suit/space/hardsuit/shielded/wizard = 1, + /obj/item/clothing/suit/space/hardsuit/shielded/wizard/arch = 1, /obj/item/clothing/shoes/magboots = 1, /obj/item/kitchen/knife/ritual = 1, /obj/item/clothing/suit/wizrobe/red = 1, diff --git a/code/game/gamemodes/wizard/spellbook.dm b/code/game/gamemodes/wizard/spellbook.dm index 0dffc0e6159..863ce6405cc 100644 --- a/code/game/gamemodes/wizard/spellbook.dm +++ b/code/game/gamemodes/wizard/spellbook.dm @@ -448,7 +448,7 @@ //Weapons and Armors /datum/spellbook_entry/item/battlemage name = "Battlemage Armour" - desc = "An ensorceled suit of armour, protected by a powerful shield. The shield can completely negate sixteen attacks before being permanently depleted." + desc = "An ensorceled suit of armour, protected by a powerful shield. The shield can completely negate sixteen attacks before being permanently depleted. Despite appearance it is NOT spaceproof." item_path = /obj/item/clothing/suit/space/hardsuit/shielded/wizard limit = 1 category = "Weapons and Armors" diff --git a/code/modules/clothing/suits/wiz_robe.dm b/code/modules/clothing/suits/wiz_robe.dm index d02c9b40105..6795716fc7f 100644 --- a/code/modules/clothing/suits/wiz_robe.dm +++ b/code/modules/clothing/suits/wiz_robe.dm @@ -156,7 +156,7 @@ /obj/item/clothing/suit/space/hardsuit/shielded/wizard name = "battlemage armour" - desc = "Not all wizards are afraid of getting up close and personal." + desc = "Not all wizards are afraid of getting up close and personal. Not spaceproof despite its appearance." icon_state = "hardsuit-wiz" item_state = "wiz_hardsuit" recharge_rate = 0 @@ -172,6 +172,15 @@ resistance_flags = FIRE_PROOF | ACID_PROOF magical = TRUE +/obj/item/clothing/suit/space/hardsuit/shielded/wizard/arch + desc = "For the arch wizard in need of additional protection." + recharge_rate = 1 + recharge_cooldown = 0 + max_charges = 15 + min_cold_protection_temperature = SPACE_SUIT_MIN_TEMP_PROTECT + max_heat_protection_temperature = SPACE_SUIT_MAX_TEMP_PROTECT + helmettype = /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard/arch + /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard name = "battlemage helmet" desc = "A suitably impressive helmet." @@ -188,6 +197,11 @@ /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard/attack_self(mob/user) return +/obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard/arch + desc = "A truly protective helmet." + min_cold_protection_temperature = SPACE_HELM_MIN_TEMP_PROTECT + max_heat_protection_temperature = SPACE_HELM_MAX_TEMP_PROTECT + /obj/item/wizard_armour_charge name = "battlemage shield charges" desc = "A powerful rune that will increase the number of hits a suit of battlemage armour can take before failing.."