From 9775cf9ec41857e77f9d2d4930827928e5a2ab7c Mon Sep 17 00:00:00 2001 From: TullyBurnalot Date: Sat, 9 Jul 2016 03:49:47 +0100 Subject: [PATCH] Revenants can die now - Removed "You can't die if you just died" insanity --- code/game/gamemodes/miniantags/revenant/revenant.dm | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/code/game/gamemodes/miniantags/revenant/revenant.dm b/code/game/gamemodes/miniantags/revenant/revenant.dm index 7fddc8c3c56..2796c44ab5f 100644 --- a/code/game/gamemodes/miniantags/revenant/revenant.dm +++ b/code/game/gamemodes/miniantags/revenant/revenant.dm @@ -164,7 +164,7 @@ /mob/living/simple_animal/revenant/death() ..() - if(!revealed || stat == DEAD) //Revenants cannot die if they aren't revealed //or are already dead + if(!revealed) return ghost_darkness_images -= ghostimage updateallghostimages() @@ -188,7 +188,6 @@ qdel(src) return - /mob/living/simple_animal/revenant/attackby(obj/item/W, mob/living/user, params) if(istype(W, /obj/item/weapon/nullrod)) visible_message("[src] violently flinches!", \