mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-19 11:05:03 +01:00
Merge remote-tracking branch 'upstream/master' into diagonal-movement
This commit is contained in:
@@ -24,7 +24,7 @@
|
||||
spawn(3 + metal*3)
|
||||
process()
|
||||
spawn(120)
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
sleep(30)
|
||||
|
||||
if(metal)
|
||||
|
||||
@@ -30,15 +30,15 @@
|
||||
|
||||
/obj/effect/particle_effect/smoke/New()
|
||||
..()
|
||||
processing_objects |= src
|
||||
START_PROCESSING(SSobj, src)
|
||||
lifetime += rand(-1,1)
|
||||
|
||||
/obj/effect/particle_effect/smoke/Destroy()
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return ..()
|
||||
|
||||
/obj/effect/particle_effect/smoke/proc/kill_smoke()
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
INVOKE_ASYNC(src, .proc/fade_out)
|
||||
QDEL_IN(src, 10)
|
||||
|
||||
|
||||
@@ -9,12 +9,12 @@
|
||||
|
||||
/obj/effect/snowcloud/New(turf, obj/machinery/snow_machine/SM)
|
||||
..()
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
if(SM && istype(SM))
|
||||
parent_machine = SM
|
||||
|
||||
/obj/effect/snowcloud/Destroy()
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return ..()
|
||||
|
||||
/obj/effect/snowcloud/process()
|
||||
@@ -73,12 +73,12 @@
|
||||
anchored = TRUE
|
||||
|
||||
/obj/effect/snow/New()
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
icon_state = "snow[rand(1,6)]"
|
||||
..()
|
||||
|
||||
/obj/effect/snow/Destroy()
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return ..()
|
||||
|
||||
/obj/effect/snow/process()
|
||||
|
||||
@@ -107,7 +107,7 @@
|
||||
..()
|
||||
pixel_x = rand(3,-3)
|
||||
pixel_y = rand(3,-3)
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/structure/spider/eggcluster/process()
|
||||
amount_grown += rand(0,2)
|
||||
@@ -140,10 +140,10 @@
|
||||
..()
|
||||
pixel_x = rand(6,-6)
|
||||
pixel_y = rand(6,-6)
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/structure/spider/spiderling/Destroy()
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
entry_vent = null
|
||||
return ..()
|
||||
|
||||
|
||||
@@ -28,7 +28,6 @@
|
||||
var/obj/item/clothing/mask/cigarette/cig = W
|
||||
if(cig.lit == 1)
|
||||
src.visible_message("[user] crushes [cig] in [src], putting it out.")
|
||||
processing_objects.Remove(cig)
|
||||
var/obj/item/butt = new cig.type_butt(src)
|
||||
cig.transfer_fingerprints_to(butt)
|
||||
qdel(cig)
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
light(show_message = 0)
|
||||
|
||||
/obj/item/candle/Destroy()
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return ..()
|
||||
|
||||
/obj/item/candle/update_icon()
|
||||
@@ -62,7 +62,7 @@
|
||||
if(show_message)
|
||||
usr.visible_message(show_message)
|
||||
set_light(CANDLE_LUM)
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
update_icon()
|
||||
|
||||
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
|
||||
/obj/item/camera_bug/New()
|
||||
..()
|
||||
processing_objects += src
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/item/camera_bug/Destroy()
|
||||
get_cameras()
|
||||
|
||||
@@ -227,7 +227,7 @@
|
||||
return PROCESS_KILL
|
||||
|
||||
/obj/item/borg_chameleon/proc/activate(mob/living/silicon/robot/syndicate/saboteur/user)
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
S = user
|
||||
user.base_icon = disguise
|
||||
user.icon_state = disguise
|
||||
@@ -236,7 +236,7 @@
|
||||
user.update_icons()
|
||||
|
||||
/obj/item/borg_chameleon/proc/deactivate(mob/living/silicon/robot/syndicate/saboteur/user)
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
S = user
|
||||
user.base_icon = initial(user.base_icon)
|
||||
user.icon_state = initial(user.icon_state)
|
||||
|
||||
@@ -207,10 +207,10 @@
|
||||
|
||||
/obj/item/flash/cameraflash/New()
|
||||
..()
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/item/flash/cameraflash/Destroy()
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return ..()
|
||||
|
||||
/obj/item/flash/cameraflash/process() //this and the two parts above are part of the charge system.
|
||||
|
||||
@@ -183,10 +183,10 @@
|
||||
turn_off()
|
||||
if(!fuel)
|
||||
src.icon_state = "[initial(icon_state)]-empty"
|
||||
processing_objects -= src
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/item/flashlight/flare/Destroy()
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return ..()
|
||||
|
||||
/obj/item/flashlight/flare/proc/turn_off()
|
||||
@@ -222,7 +222,7 @@
|
||||
user.visible_message("<span class='notice'>[user] activates [src].</span>", "<span class='notice'>You activate [src].</span>")
|
||||
src.force = on_damage
|
||||
src.damtype = "fire"
|
||||
processing_objects += src
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
// GLOWSTICKS
|
||||
|
||||
@@ -344,10 +344,10 @@
|
||||
|
||||
/obj/item/flashlight/emp/New()
|
||||
..()
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/item/flashlight/emp/Destroy()
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return ..()
|
||||
|
||||
/obj/item/flashlight/emp/process()
|
||||
|
||||
@@ -167,7 +167,7 @@
|
||||
if(energy <= max_energy)
|
||||
if(!recharging)
|
||||
recharging = 1
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
if(energy <= 0)
|
||||
to_chat(user, "<span class='warning'>You've overused the battery of [src], now it needs time to recharge!</span>")
|
||||
recharge_locked = 1
|
||||
|
||||
@@ -47,10 +47,10 @@
|
||||
|
||||
/obj/item/multitool/ai_detect/New()
|
||||
..()
|
||||
processing_objects += src
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/item/multitool/ai_detect/Destroy()
|
||||
processing_objects -= src
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return ..()
|
||||
|
||||
/obj/item/multitool/ai_detect/process()
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
var/obj/structure/cable/attached // the attached cable
|
||||
|
||||
/obj/item/powersink/Destroy()
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
GLOB.processing_power_items.Remove(src)
|
||||
PN = null
|
||||
attached = null
|
||||
@@ -53,7 +53,7 @@
|
||||
return
|
||||
else
|
||||
if(mode == 2)
|
||||
processing_objects.Remove(src) // Now the power sink actually stops draining the station's power if you unhook it. --NeoFite
|
||||
STOP_PROCESSING(SSobj, src) // Now the power sink actually stops draining the station's power if you unhook it. --NeoFite
|
||||
GLOB.processing_power_items.Remove(src)
|
||||
anchored = 0
|
||||
mode = 0
|
||||
@@ -76,14 +76,14 @@
|
||||
src.visible_message("<span class='notice'>[user] activates [src]!</span>")
|
||||
mode = 2
|
||||
icon_state = "powersink1"
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
GLOB.processing_power_items.Add(src)
|
||||
if(2) //This switch option wasn't originally included. It exists now. --NeoFite
|
||||
src.visible_message("<span class='notice'>[user] deactivates [src]!</span>")
|
||||
mode = 1
|
||||
set_light(0)
|
||||
icon_state = "powersink0"
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
GLOB.processing_power_items.Remove(src)
|
||||
|
||||
/obj/item/powersink/pwr_drain()
|
||||
|
||||
@@ -49,7 +49,7 @@
|
||||
..()
|
||||
buildstage = building
|
||||
if(buildstage)
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
else
|
||||
if(ndir)
|
||||
pixel_x = (ndir & EAST|WEST) ? (ndir == EAST ? 28 : -28) : 0
|
||||
@@ -105,7 +105,7 @@
|
||||
)
|
||||
|
||||
/obj/item/radio/intercom/Destroy()
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
GLOB.global_intercoms.Remove(src)
|
||||
return ..()
|
||||
|
||||
@@ -150,7 +150,7 @@
|
||||
b_stat = 1
|
||||
buildstage = 1
|
||||
update_icon()
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return 1
|
||||
else return ..()
|
||||
if(2)
|
||||
@@ -163,7 +163,7 @@
|
||||
buildstage = 3
|
||||
to_chat(user, "<span class='notice'>You secure the electronics!</span>")
|
||||
update_icon()
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
for(var/i, i<= 5, i++)
|
||||
wires.UpdateCut(i,1)
|
||||
return 1
|
||||
|
||||
@@ -34,7 +34,7 @@ REAGENT SCANNER
|
||||
|
||||
/obj/item/t_scanner/Destroy()
|
||||
if(on)
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return ..()
|
||||
|
||||
/obj/item/t_scanner/attack_self(mob/user)
|
||||
@@ -43,12 +43,12 @@ REAGENT SCANNER
|
||||
icon_state = copytext(icon_state, 1, length(icon_state))+"[on]"
|
||||
|
||||
if(on)
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
|
||||
/obj/item/t_scanner/process()
|
||||
if(!on)
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return null
|
||||
scan()
|
||||
|
||||
|
||||
@@ -256,7 +256,7 @@
|
||||
|
||||
/obj/item/borg/upgrade/selfrepair/Destroy()
|
||||
cyborg = null
|
||||
processing_objects -= src
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
on = 0
|
||||
return ..()
|
||||
|
||||
@@ -264,10 +264,10 @@
|
||||
on = !on
|
||||
if(on)
|
||||
to_chat(cyborg, "<span class='notice'>You activate the self-repair module.</span>")
|
||||
processing_objects |= src
|
||||
START_PROCESSING(SSobj, src)
|
||||
else
|
||||
to_chat(cyborg, "<span class='notice'>You deactivate the self-repair module.</span>")
|
||||
processing_objects -= src
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
update_icon()
|
||||
|
||||
/obj/item/borg/upgrade/selfrepair/update_icon()
|
||||
@@ -280,7 +280,7 @@
|
||||
icon_state = "cyborg_upgrade5"
|
||||
|
||||
/obj/item/borg/upgrade/selfrepair/proc/deactivate()
|
||||
processing_objects -= src
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
on = 0
|
||||
update_icon()
|
||||
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
return
|
||||
timing = !timing
|
||||
if(timing)
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
else
|
||||
armed = 0
|
||||
timepassed = 0
|
||||
@@ -34,7 +34,7 @@
|
||||
|
||||
/obj/item/caution/proximity_sign/process()
|
||||
if(!timing)
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
timepassed++
|
||||
if(timepassed >= 15 && !armed)
|
||||
armed = 1
|
||||
|
||||
@@ -177,7 +177,7 @@
|
||||
update_icon()
|
||||
|
||||
desc = initial(desc) + "<br><span class='info'>It appears to contain [target.name].</span>"
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/effect/chrono_field/Destroy()
|
||||
if(gun && gun.field_check(src))
|
||||
|
||||
@@ -48,7 +48,7 @@ LIGHTERS ARE IN LIGHTERS.DM
|
||||
|
||||
/obj/item/clothing/mask/cigarette/Destroy()
|
||||
QDEL_NULL(reagents)
|
||||
processing_objects -= src
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return ..()
|
||||
|
||||
/obj/item/clothing/mask/cigarette/attack(mob/living/M, mob/living/user, def_zone)
|
||||
@@ -161,7 +161,7 @@ LIGHTERS ARE IN LIGHTERS.DM
|
||||
var/turf/T = get_turf(src)
|
||||
T.visible_message(flavor_text)
|
||||
set_light(2, 0.25, "#E38F46")
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
|
||||
/obj/item/clothing/mask/cigarette/process()
|
||||
@@ -213,7 +213,7 @@ LIGHTERS ARE IN LIGHTERS.DM
|
||||
var/mob/living/M = loc
|
||||
to_chat(M, "<span class='notice'>Your [name] goes out.</span>")
|
||||
M.unEquip(src, 1) //Force the un-equip so the overlays update
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
qdel(src)
|
||||
|
||||
|
||||
@@ -341,7 +341,7 @@ LIGHTERS ARE IN LIGHTERS.DM
|
||||
if(flavor_text)
|
||||
var/turf/T = get_turf(src)
|
||||
T.visible_message(flavor_text)
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/item/clothing/mask/cigarette/pipe/process()
|
||||
var/turf/location = get_turf(src)
|
||||
@@ -355,7 +355,7 @@ LIGHTERS ARE IN LIGHTERS.DM
|
||||
icon_state = icon_off
|
||||
item_state = icon_off
|
||||
M.update_inv_wear_mask(0)
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return
|
||||
smoke()
|
||||
return
|
||||
@@ -366,7 +366,7 @@ LIGHTERS ARE IN LIGHTERS.DM
|
||||
lit = 0
|
||||
icon_state = icon_off
|
||||
item_state = icon_off
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return
|
||||
if(smoketime <= 0)
|
||||
to_chat(user, "<span class='notice'>You refill the pipe with tobacco.</span>")
|
||||
|
||||
@@ -33,7 +33,7 @@
|
||||
|
||||
/obj/item/flamethrower/process()
|
||||
if(!lit)
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return null
|
||||
var/turf/location = loc
|
||||
if(istype(location, /mob/))
|
||||
@@ -141,7 +141,7 @@
|
||||
if(!status) return
|
||||
lit = !lit
|
||||
if(lit)
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
if(href_list["remove"])
|
||||
if(!ptank) return
|
||||
usr.put_in_hands(ptank)
|
||||
|
||||
@@ -44,7 +44,7 @@
|
||||
|
||||
strangling = null
|
||||
update_icon()
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
|
||||
else
|
||||
..()
|
||||
@@ -97,7 +97,7 @@
|
||||
M.AdjustSilence(1)
|
||||
|
||||
garrote_time = world.time + 10
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
strangling = M
|
||||
update_icon()
|
||||
|
||||
@@ -113,14 +113,14 @@
|
||||
if(!strangling)
|
||||
// Our mark got gibbed or similar
|
||||
update_icon()
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return
|
||||
|
||||
|
||||
if(!istype(loc, /mob/living/carbon/human))
|
||||
strangling = null
|
||||
update_icon()
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return
|
||||
|
||||
var/mob/living/carbon/human/user = loc
|
||||
@@ -138,7 +138,7 @@
|
||||
|
||||
strangling = null
|
||||
update_icon()
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
|
||||
return
|
||||
|
||||
@@ -148,7 +148,7 @@
|
||||
|
||||
strangling = null
|
||||
update_icon()
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
|
||||
return
|
||||
|
||||
|
||||
@@ -402,10 +402,10 @@
|
||||
|
||||
/obj/item/nullrod/tribal_knife/New()
|
||||
..()
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/item/nullrod/tribal_knife/Destroy()
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return ..()
|
||||
|
||||
/obj/item/nullrod/tribal_knife/process()
|
||||
@@ -432,10 +432,10 @@
|
||||
|
||||
/obj/item/nullrod/rosary/New()
|
||||
..()
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/item/nullrod/rosary/Destroy()
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return ..()
|
||||
|
||||
/obj/item/nullrod/rosary/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob)
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
flags = DROPDEL
|
||||
|
||||
|
||||
/obj/item/implant/proc/trigger(emote, mob/source)
|
||||
/obj/item/implant/proc/trigger(emote, mob/source, force)
|
||||
return
|
||||
|
||||
/obj/item/implant/proc/activate()
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
if(cooldown == total_cooldown)
|
||||
home.Retrieve(imp_in,1)
|
||||
cooldown = 0
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
else
|
||||
to_chat(imp_in, "<span class='warning'>You must wait [(total_cooldown - cooldown)*2] seconds to use [src] again!</span>")
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
if(cooldown < total_cooldown)
|
||||
cooldown++
|
||||
if(cooldown == total_cooldown)
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/item/implant/abductor/implant(mob/source, mob/user)
|
||||
if(..())
|
||||
|
||||
@@ -33,8 +33,8 @@
|
||||
|
||||
|
||||
|
||||
/obj/item/implant/chem/trigger(emote, mob/source)
|
||||
if(emote == "deathgasp")
|
||||
/obj/item/implant/chem/trigger(emote, mob/source, force)
|
||||
if(force && emote == "deathgasp")
|
||||
activate(reagents.total_volume)
|
||||
|
||||
/obj/item/implant/chem/activate(cause)
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
return dat
|
||||
|
||||
/obj/item/implant/death_alarm/Destroy()
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return ..()
|
||||
|
||||
/obj/item/implant/death_alarm/process()
|
||||
@@ -61,12 +61,12 @@
|
||||
/obj/item/implant/death_alarm/implant(mob/target)
|
||||
if(..())
|
||||
mobname = target.real_name
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
return 1
|
||||
return 0
|
||||
|
||||
/obj/item/implant/death_alarm/removed(mob/target)
|
||||
if(..())
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return 1
|
||||
return 0
|
||||
|
||||
@@ -20,8 +20,8 @@
|
||||
"}
|
||||
return dat
|
||||
|
||||
/obj/item/implant/explosive/trigger(emote, mob/source)
|
||||
if(emote == "deathgasp")
|
||||
/obj/item/implant/explosive/trigger(emote, mob/source, force)
|
||||
if(force && emote == "deathgasp")
|
||||
activate("death")
|
||||
|
||||
/obj/item/implant/explosive/activate(cause)
|
||||
@@ -148,8 +148,8 @@
|
||||
"}
|
||||
return dat
|
||||
|
||||
/obj/item/implant/dust/trigger(emote, mob/source)
|
||||
if(emote == "deathgasp")
|
||||
/obj/item/implant/dust/trigger(emote, mob/source, force)
|
||||
if(force && emote == "deathgasp")
|
||||
activate("death")
|
||||
|
||||
/obj/item/implant/dust/activate(cause)
|
||||
|
||||
@@ -58,7 +58,7 @@
|
||||
user.visible_message("<span class='notice'>After a few attempts, [user] manages to light the [src], [user.p_they()] however burn[user.p_s()] [user.p_their()] finger in the process.</span>")
|
||||
|
||||
set_light(2)
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
else
|
||||
lit = 0
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
@@ -74,7 +74,7 @@
|
||||
user.visible_message("<span class='notice'>[user] quietly shuts off the [src].")
|
||||
|
||||
set_light(0)
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
else
|
||||
return ..()
|
||||
return
|
||||
@@ -181,7 +181,7 @@
|
||||
name = "lit match"
|
||||
desc = "A match. This one is lit."
|
||||
attack_verb = list("burnt","singed")
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
update_icon()
|
||||
return TRUE
|
||||
|
||||
@@ -196,7 +196,7 @@
|
||||
name = "burnt match"
|
||||
desc = "A match. This one has seen better days."
|
||||
attack_verb = list("flicked")
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return TRUE
|
||||
|
||||
/obj/item/match/dropped(mob/user)
|
||||
|
||||
@@ -89,14 +89,14 @@
|
||||
|
||||
/obj/item/mop/advanced/New()
|
||||
..()
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/item/mop/advanced/attack_self(mob/user)
|
||||
refill_enabled = !refill_enabled
|
||||
if(refill_enabled)
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
else
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
to_chat(user, "<span class='notice'>You set the condenser switch to the '[refill_enabled ? "ON" : "OFF"]' position.</span>")
|
||||
playsound(user, 'sound/machines/click.ogg', 30, 1)
|
||||
|
||||
@@ -111,7 +111,7 @@
|
||||
|
||||
/obj/item/mop/advanced/Destroy()
|
||||
if(refill_enabled)
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return ..()
|
||||
|
||||
|
||||
|
||||
@@ -107,7 +107,7 @@
|
||||
/obj/item/storage/bag/plasticbag/equipped(var/mob/user, var/slot)
|
||||
if(slot==slot_head)
|
||||
storage_slots = 0
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
return
|
||||
|
||||
/obj/item/storage/bag/plasticbag/process()
|
||||
@@ -120,7 +120,7 @@
|
||||
H.AdjustLoseBreath(1)
|
||||
else
|
||||
storage_slots = 7
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return
|
||||
|
||||
// -----------------------------
|
||||
|
||||
@@ -642,9 +642,13 @@
|
||||
new /obj/item/grenade/smokebomb(src)
|
||||
new /obj/item/restraints/legcuffs/bola(src)
|
||||
new /obj/item/restraints/legcuffs/bola(src)
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
cooldown = world.time
|
||||
|
||||
/obj/item/storage/belt/bluespace/owlman/Destroy()
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return ..()
|
||||
|
||||
/obj/item/storage/belt/bluespace/owlman/process()
|
||||
if(cooldown < world.time - 600)
|
||||
smokecount = 0
|
||||
|
||||
@@ -27,13 +27,13 @@
|
||||
air_contents.volume = volume //liters
|
||||
air_contents.temperature = T20C
|
||||
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
return
|
||||
|
||||
/obj/item/tank/Destroy()
|
||||
QDEL_NULL(air_contents)
|
||||
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
|
||||
return ..()
|
||||
|
||||
|
||||
@@ -377,7 +377,7 @@
|
||||
damtype = "brute"
|
||||
update_icon()
|
||||
if(!can_off_process)
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return
|
||||
//Welders left on now use up fuel, but lets not have them run out quite that fast
|
||||
if(1)
|
||||
@@ -539,7 +539,7 @@
|
||||
damtype = "fire"
|
||||
hitsound = 'sound/items/welder.ogg'
|
||||
update_icon()
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You need more fuel!</span>")
|
||||
switched_off(user)
|
||||
|
||||
@@ -557,10 +557,10 @@
|
||||
|
||||
/obj/item/twohanded/singularityhammer/New()
|
||||
..()
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/item/twohanded/singularityhammer/Destroy()
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return ..()
|
||||
|
||||
/obj/item/twohanded/singularityhammer/process()
|
||||
@@ -664,10 +664,10 @@
|
||||
|
||||
/obj/item/twohanded/knighthammer/New()
|
||||
..()
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/item/twohanded/knighthammer/Destroy()
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return ..()
|
||||
|
||||
/obj/item/twohanded/knighthammer/process()
|
||||
|
||||
@@ -66,17 +66,14 @@
|
||||
// Nada
|
||||
|
||||
/obj/Destroy()
|
||||
GLOB.machines -= src
|
||||
processing_objects -= src
|
||||
GLOB.fast_processing -= src
|
||||
if(!ismachinery(src))
|
||||
if(!speed_process)
|
||||
STOP_PROCESSING(SSobj, src) // TODO: Have a processing bitflag to reduce on unnecessary loops through the processing lists
|
||||
else
|
||||
STOP_PROCESSING(SSfastprocess, src)
|
||||
SSnanoui.close_uis(src)
|
||||
return ..()
|
||||
|
||||
/obj/proc/process()
|
||||
set waitfor = 0
|
||||
processing_objects.Remove(src)
|
||||
return 0
|
||||
|
||||
//user: The mob that is suiciding
|
||||
//damagetype: The type of damage the item will inflict on the user
|
||||
//BRUTELOSS = 1
|
||||
@@ -300,15 +297,15 @@ a {
|
||||
if(speed_process)
|
||||
return
|
||||
speed_process = TRUE
|
||||
processing_objects.Remove(src)
|
||||
GLOB.fast_processing.Add(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
START_PROCESSING(SSfastprocess, src)
|
||||
|
||||
/obj/proc/makeNormalProcess()
|
||||
if(!speed_process)
|
||||
return
|
||||
speed_process = FALSE
|
||||
processing_objects.Add(src)
|
||||
GLOB.fast_processing.Remove(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
STOP_PROCESSING(SSfastprocess, src)
|
||||
|
||||
/obj/vv_get_dropdown()
|
||||
. = ..()
|
||||
|
||||
@@ -41,7 +41,7 @@
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
..()
|
||||
|
||||
/obj/structure/closet/statue/process()
|
||||
@@ -53,7 +53,7 @@
|
||||
M.setOxyLoss(intialOxy)
|
||||
if(timer <= 0)
|
||||
dump_contents()
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
qdel(src)
|
||||
|
||||
/obj/structure/closet/statue/dump_contents()
|
||||
|
||||
@@ -87,7 +87,7 @@
|
||||
/obj/effect/overload/New()
|
||||
. = ..()
|
||||
// Do not attempt to put the code below into Initialize() or even LateInitialize() with a "return INITIALIZE_HINT_LATELOAD". It won't work!
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
depotarea = areaMaster
|
||||
if(istype(depotarea))
|
||||
if(!depotarea.used_self_destruct)
|
||||
@@ -122,6 +122,6 @@
|
||||
for(var/obj/mecha/E in range(30, T))
|
||||
E.Destroy()
|
||||
explosion(get_turf(src), 25, 35, 45, 55, 1, 1, 60, 0, 0)
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
qdel(src)
|
||||
|
||||
|
||||
@@ -92,11 +92,11 @@
|
||||
last_ghost_alert = world.time
|
||||
attack_atom = src
|
||||
if(active)
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/structure/ghost_beacon/Destroy()
|
||||
if(active)
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
attack_atom = null
|
||||
return ..()
|
||||
|
||||
@@ -111,9 +111,9 @@
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You [active ? "disable" : "enable"] \the [src].</span>")
|
||||
if(active)
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
else
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
active = !active
|
||||
|
||||
/obj/structure/ghost_beacon/process()
|
||||
|
||||
@@ -14,7 +14,7 @@ GLOBAL_LIST_EMPTY(safes)
|
||||
desc = "A huge chunk of metal with a dial embedded in it. Fine print on the dial reads \"Scarborough Arms tumbler safe, guaranteed thermite resistant, explosion resistant, and assistant resistant.\""
|
||||
icon = 'icons/obj/structures.dmi'
|
||||
icon_state = "safe"
|
||||
|
||||
|
||||
anchored = TRUE
|
||||
density = TRUE
|
||||
resistance_flags = LAVA_PROOF | FIRE_PROOF
|
||||
@@ -159,14 +159,14 @@ GLOBAL_LIST_EMPTY(safes)
|
||||
drill_start_time = world.time
|
||||
drill.soundloop.start()
|
||||
update_icon()
|
||||
processing_objects.Add(src)
|
||||
START_PROCESSING(SSobj, src)
|
||||
if("Turn Off")
|
||||
if(do_after(user, 2 SECONDS, target = src))
|
||||
deltimer(drill_timer)
|
||||
drill_timer = null
|
||||
drill.soundloop.stop()
|
||||
update_icon()
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
if("Remove Drill")
|
||||
if(drill_timer)
|
||||
to_chat(user, "<span class='warning'>You cant remove the drill while it's running!</span>")
|
||||
@@ -208,7 +208,7 @@ GLOBAL_LIST_EMPTY(safes)
|
||||
|
||||
if(current_tick == 2)
|
||||
to_chat(user, "<span class='italics'>The sounds from [src] are too fast and blend together.</span>")
|
||||
|
||||
|
||||
if(total_ticks == 1 || prob(10))
|
||||
to_chat(user, "<span class='italics'>You hear a [pick(sounds)] from [src].</span>")
|
||||
|
||||
@@ -252,7 +252,7 @@ GLOBAL_LIST_EMPTY(safes)
|
||||
var/invalid_turn = current_tumbler_index % 2 == 0 || current_tumbler_index > number_of_tumblers
|
||||
if(invalid_turn) // The moment you turn the wrong way or go too far, the tumblers reset
|
||||
current_tumbler_index = 1
|
||||
|
||||
|
||||
if(!invalid_turn && dial == tumblers[current_tumbler_index])
|
||||
notify_user(user, canhear, list("tink", "krink", "plink"), ticks, i)
|
||||
current_tumbler_index++
|
||||
@@ -308,7 +308,7 @@ GLOBAL_LIST_EMPTY(safes)
|
||||
drill_timer = null
|
||||
drill.soundloop.stop()
|
||||
update_icon()
|
||||
processing_objects.Remove(src)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/structure/safe/attackby(obj/item/I, mob/user, params)
|
||||
if(open)
|
||||
|
||||
@@ -19,10 +19,10 @@
|
||||
|
||||
/obj/structure/transit_tube/station/New()
|
||||
..()
|
||||
processing_objects += src
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/structure/transit_tube/station/Destroy()
|
||||
processing_objects -= src
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return ..()
|
||||
|
||||
// Stations which will send the tube in the opposite direction after their stop.
|
||||
|
||||
Reference in New Issue
Block a user