Bot shield not working against melee fix.

This commit is contained in:
Zuhayr
2013-07-04 23:23:22 -07:00
parent 1e7dc9667e
commit a8ea0a3fd4
@@ -54,11 +54,28 @@
picked.heal_damage(brute,burn)
updatehealth()
/mob/living/silicon/robot/take_organ_damage(var/brute, var/burn, var/sharp = 0)
/mob/living/silicon/robot/take_organ_damage(var/brute = 0, var/burn = 0, var/sharp = 0)
var/list/components = get_damageable_components()
if(components.len)
return
//Combat shielding absorbs a percentage of damage directly into the cell.
if(module_active && istype(module_active,/obj/item/borg/combat/shield))
var/obj/item/borg/combat/shield/shield = module_active
//Shields absorb a certain percentage of damage based on their power setting.
var/absorb_brute = brute*shield.shield_level
var/absorb_burn = burn*shield.shield_level
var/cost = (absorb_brute+absorb_burn)*100
cell.charge -= cost
if(cell.charge <= 0)
cell.charge = 0
src << "\red Your shield has overloaded!"
else
brute -= absorb_brute
burn -= absorb_burn
src << "\red Your shield absorbs some of the impact!"
var/datum/robot_component/C = pick(components)
C.take_damage(brute,burn,sharp)
updatehealth()