diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index a33e4176599..bbd73bd99a7 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -562,7 +562,7 @@ var/global/wcCommon = pick(list("#379963", "#0d8395", "#58b5c3", "#49e46e", "#8f desc = "A plasma-glass alloy window, with rods supporting it. It looks hopelessly tough to break. It also looks completely fireproof, considering how basic plasma windows are insanely fireproof." icon_state = "plasmarwindow" shardtype = /obj/item/shard/plasma - glass_type = /obj/item/stack/sheet/plasmaglass + glass_type = /obj/item/stack/sheet/plasmarglass reinf = TRUE max_integrity = 160 explosion_block = 2 @@ -607,10 +607,12 @@ var/global/wcCommon = pick(list("#379963", "#0d8395", "#58b5c3", "#49e46e", "#8f icon = 'icons/obj/smooth_structures/rplasma_window.dmi' icon_state = "rplasmawindow" shardtype = /obj/item/shard/plasma - glass_type = /obj/item/stack/sheet/plasmaglass + glass_type = /obj/item/stack/sheet/plasmarglass smooth = SMOOTH_TRUE reinf = TRUE max_integrity = 320 + explosion_block = 2 + armor = list("melee" = 85, "bullet" = 20, "laser" = 0, "energy" = 0, "bomb" = 60, "bio" = 100, "rad" = 100) /obj/structure/window/full/plasmareinforced/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume) return