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fixes a lightgeist runtime + possible qdel loop (#20444)
* fixes a lightgeist runtime * wait don't need to call parent here
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@@ -291,9 +291,8 @@
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L.heal_overall_damage(heal_power, heal_power)
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new /obj/effect/temp_visual/heal(get_turf(target), "#80F5FF")
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/mob/living/simple_animal/hostile/lightgeist/ghostize()
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if(..())
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death()
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/mob/living/simple_animal/hostile/lightgeist/ghost()
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qdel(src)
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/obj/machinery/anomalous_crystal/refresher //Deletes and recreates a copy of the item, "refreshing" it.
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activation_method = "touch"
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