mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-22 04:24:20 +01:00
Clothing Update
This commit is contained in:
@@ -323,7 +323,7 @@
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icon_state = "purpleberet"
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item_state = "purpleberet"
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flags = FPRINT | TABLEPASS
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/obj/item/clothing/head/beret/centcom/officer
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name = "officers beret"
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desc = "A black beret adorned with the shield—a silver kite shield with an engraved sword—of the Nanotrasen security forces, announcing to the world that the wearer is a defender of Nanotrasen."
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@@ -334,4 +334,23 @@
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name = "captains beret"
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desc = "A white beret adorned with the shield—a cobalt kite shield with an engraved sword—of the Nanotrasen security forces, worn only by those captaining a vessel of the Nanotrasen Navy."
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icon_state = "centcomcaptain"
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flags = FPRINT | TABLEPASS
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flags = FPRINT | TABLEPASS
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/obj/item/clothing/head/sombrero
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name = "sombrero"
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icon_state = "sombrero"
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item_state = "sombrero"
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desc = "You can practically taste the fiesta."
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/obj/item/clothing/head/sombrero/green
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name = "green sombrero"
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icon_state = "greensombrero"
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item_state = "greensombrero"
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desc = "As elegant as a dancing cactus."
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/obj/item/clothing/head/sombrero/shamebrero
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name = "shamebrero"
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icon_state = "shamebrero"
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item_state = "shamebrero"
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desc = "Once it's on, it never comes off."
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canremove = 0
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@@ -85,10 +85,10 @@
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)
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/obj/item/clothing/suit/storage/labcoat/mad
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name = "The Mad's labcoat"
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name = "The Mad Scientist's labcoat"
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desc = "It makes you look capable of konking someone on the noggin and shooting them into space."
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icon_state = "labgreen_open"
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item_state = "labgreen"
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icon_state = "labcoat_green_open"
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item_state = "labcoat_green"
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/suit.dmi'
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@@ -130,7 +130,7 @@
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/suit.dmi'
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)
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/obj/item/clothing/suit/storage/labcoat/mortician
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name = "Coroner Labcoat"
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desc = "A suit that protects against minor chemical spills. Has a black stripe on the shoulder."
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@@ -192,6 +192,31 @@
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body_parts_covered = UPPER_TORSO|LOWER_TORSO
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flags_inv = HIDEJUMPSUIT
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/obj/item/clothing/suit/poncho
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name = "poncho"
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desc = "Your classic, non-racist poncho."
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icon_state = "classicponcho"
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item_state = "classicponcho"
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/obj/item/clothing/suit/poncho/green
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name = "green poncho"
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desc = "Your classic, non-racist poncho. This one is green."
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icon_state = "greenponcho"
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item_state = "greenponcho"
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/obj/item/clothing/suit/poncho/red
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name = "red poncho"
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desc = "Your classic, non-racist poncho. This one is red."
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icon_state = "redponcho"
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item_state = "redponcho"
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/obj/item/clothing/suit/poncho/ponchoshame
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name = "poncho of shame"
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desc = "Forced to live on your shameful acting as a fake Mexican, you and your poncho have grown inseperable. Literally."
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icon_state = "ponchoshame"
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item_state = "ponchoshame"
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canremove = 0
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/*
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* Misc
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*/
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@@ -406,15 +431,15 @@
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siemens_coefficient = 0.9
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loose = 7
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/obj/item/clothing/suit/bomber
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name = "bomber jacker"
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desc = "A well-worn WW2 leather bomber jacket."
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/obj/item/clothing/suit/jacket
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name = "bomber jacket"
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desc = "Aviators not included."
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icon_state = "bomber"
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item_state = "bomber"
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flags = FPRINT | TABLEPASS
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body_parts_covered = UPPER_TORSO|ARMS
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank/emergency_oxygen,/obj/item/toy,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/lighter)
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
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cold_protection = UPPER_TORSO|LOWER_TORSO|ARMS
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/obj/item/clothing/suit/jacket/leather
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name = "leather jacket"
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desc = "Pompadour not included."
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@@ -83,8 +83,8 @@
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item_state = "g_suit"
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_color = "officer"
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displays_id = 0
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flags = FPRINT | TABLEPASS | ONESIZEFITSALL
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flags = FPRINT | TABLEPASS | ONESIZEFITSALL
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/obj/item/clothing/under/rank/centcom/captain
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desc = "Gold trim on space-black cloth, this uniform displays the rank of \"Captain\" and bears \"N.C.V. Fearless CV-286\" on the left shounder."
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name = "\improper Nanotrasen Captains Uniform"
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@@ -92,7 +92,7 @@
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item_state = "dg_suit"
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_color = "centcom"
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displays_id = 0
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/obj/item/clothing/under/rank/centcom/blueshield
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desc = "Gold trim on space-black cloth, this uniform displays the rank of \"Lieutenant\" and bears \"N.C.S. Cyberiad\" on the left shounder."
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name = "\improper Nanotrasen Navy Uniform"
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@@ -100,8 +100,8 @@
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item_state = "g_suit"
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_color = "officer"
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displays_id = 0
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flags = FPRINT | TABLEPASS | ONESIZEFITSALL
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flags = FPRINT | TABLEPASS | ONESIZEFITSALL
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/obj/item/clothing/under/rank/centcom/representative
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desc = "Gold trim on space-black cloth, this uniform displays the rank of \"Ensign\" and bears \"N.C.S. Cyberiad\" on the left shounder."
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name = "\improper Nanotrasen Navy Uniform"
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@@ -217,6 +217,13 @@
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species_fit = list("Vox")
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flags = ONESIZEFITSALL
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/obj/item/clothing/under/suit_jacket/navy
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name = "navy suit"
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desc = "A navy suit and red tie, intended for the station's finest."
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icon_state = "navy_suit"
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item_state = "navy_suit"
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_color = "navy_suit"
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/obj/item/clothing/under/blackskirt
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name = "black skirt"
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desc = "A black skirt, very fancy!"
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@@ -425,13 +432,21 @@
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armor = list(melee = 25, bullet = 0, laser = 25, energy = 10, bomb = 10, bio = 0, rad = 0)
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/obj/item/clothing/under/maid
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name = "maid uniform"
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desc = "You have the urge to put this on and act submissively"
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name = "maid costume"
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desc = "Maid in China."
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icon_state = "meido"
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item_state = "meido"
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_color = "meido"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO
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/obj/item/clothing/under/janimaid
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name = "maid uniform"
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desc = "A simple maid uniform for housekeeping."
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icon_state = "janimaid"
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item_state = "janimaid"
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_color = "janimaid"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO
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/obj/item/clothing/under/flappers
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name = "flappers"
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desc = "Nothing like the roarin' '20s, flapping the night away on the dance floor."
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@@ -568,3 +583,38 @@
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icon_state = "pennywise"
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_color = "pennywise"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO
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/obj/item/clothing/under/blacktango
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name = "black tango dress"
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desc = "Filled with Latin fire."
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icon_state = "black_tango"
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item_state = "wcoat"
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_color = "black_tango"
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/obj/item/clothing/under/stripeddress
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name = "striped dress"
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desc = "Fashion in space."
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icon_state = "striped_dress"
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item_state = "stripeddress"
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_color = "striped_dress"
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/obj/item/clothing/under/sailordress
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name = "sailor dress"
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desc = "Formal wear for a leading lady."
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icon_state = "sailor_dress"
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item_state = "sailordress"
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_color = "sailor_dress"
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/obj/item/clothing/under/redeveninggown
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name = "red evening gown"
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desc = "Fancy dress for space bar singers."
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icon_state = "red_evening_gown"
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item_state = "redeveninggown"
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_color = "red_evening_gown"
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/obj/item/clothing/under/suit_jacket/checkered
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name = "checkered suit"
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desc = "That's a very nice suit you have there. Shame if something were to happen to it, eh?"
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icon_state = "checkered_suit"
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item_state = "checkered_suit"
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_color = "checkered_suit"
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@@ -0,0 +1,81 @@
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/obj/item/clothing/under/pants
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gender = PLURAL
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body_parts_covered = LOWER_TORSO|LEGS
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/obj/item/clothing/under/pants/classicjeans
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name = "classic jeans"
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desc = "You feel cooler already."
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icon_state = "jeansclassic"
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_color = "jeansclassic"
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/obj/item/clothing/under/pants/mustangjeans
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name = "Must Hang jeans"
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desc = "Made in the finest space jeans factory this side of Alpha Centauri."
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icon_state = "jeansmustang"
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_color = "jeansmustang"
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/obj/item/clothing/under/pants/blackjeans
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name = "black jeans"
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desc = "Only for those who can pull it off."
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icon_state = "jeansblack"
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_color = "jeansblack"
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/obj/item/clothing/under/pants/youngfolksjeans
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name = "Young Folks jeans"
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desc = "For those tired of boring old jeans. Relive the passion of your youth!"
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icon_state = "jeansyoungfolks"
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_color = "jeansyoungfolks"
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/obj/item/clothing/under/pants/white
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name = "white pants"
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desc = "Plain white pants. Boring."
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icon_state = "whitepants"
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_color = "whitepants"
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/obj/item/clothing/under/pants/red
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name = "red pants"
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desc = "Bright red pants. Overflowing with personality."
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icon_state = "redpants"
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_color = "redpants"
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/obj/item/clothing/under/pants/black
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name = "black pants"
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desc = "These pants are dark, like your soul."
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icon_state = "blackpants"
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_color = "blackpants"
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/obj/item/clothing/under/pants/tan
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name = "tan pants"
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desc = "Some tan pants. You look like a white collar worker with these on."
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icon_state = "tanpants"
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_color = "tanpants"
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/obj/item/clothing/under/pants/blue
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name = "blue pants"
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desc = "Stylish blue pants. These go well with a lot of clothes."
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icon_state = "bluepants"
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_color = "bluepants"
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/obj/item/clothing/under/pants/track
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name = "track pants"
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desc = "A pair of track pants, for the athletic."
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icon_state = "trackpants"
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_color = "trackpants"
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/obj/item/clothing/under/pants/jeans
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name = "jeans"
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desc = "A nondescript pair of tough blue jeans."
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icon_state = "jeans"
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_color = "jeans"
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/obj/item/clothing/under/pants/khaki
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name = "khaki pants"
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desc = "A pair of dust beige khaki pants."
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icon_state = "khaki"
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_color = "khaki"
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/obj/item/clothing/under/pants/camo
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name = "camo pants"
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desc = "A pair of woodland camouflage pants. Probably not the best choice for a space station."
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icon_state = "camopants"
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_color = "camopants"
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@@ -19,12 +19,24 @@
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icon_state = "redtie"
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_color = "redtie"
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/obj/item/clothing/tie/black
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name = "black tie"
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icon_state = "blacktie"
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_color = "blacktie"
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/obj/item/clothing/tie/horrible
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name = "horrible tie"
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desc = "A neosilk clip-on tie. This one is disgusting."
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icon_state = "horribletie"
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_color = "horribletie"
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/obj/item/clothing/tie/waistcoat
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name = "waistcoat"
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desc = "For some classy, murderous fun."
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icon_state = "waistcoat"
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item_state = "waistcoat"
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_color = "waistcoat"
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/obj/item/clothing/tie/stethoscope
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name = "stethoscope"
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desc = "An outdated medical apparatus for listening to the sounds of the human body. It also makes you look like you know what you're doing."
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@@ -370,3 +382,84 @@
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..()
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new /obj/item/weapon/hatchet/unathiknife(hold)
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new /obj/item/weapon/hatchet/unathiknife(hold)
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///////////
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//SCARVES//
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///////////
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/obj/item/clothing/tie/scarf
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name = "scarf"
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desc = "A stylish scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks."
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/obj/item/clothing/tie/scarf/red
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name = "red scarf"
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icon_state = "redscarf"
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_color = "redscarf"
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/obj/item/clothing/tie/scarf/green
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name = "green scarf"
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icon_state = "greenscarf"
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_color = "greenscarf"
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/obj/item/clothing/tie/scarf/darkblue
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name = "dark blue scarf"
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icon_state = "darkbluescarf"
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_color = "darkbluescarf"
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/obj/item/clothing/tie/scarf/purple
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name = "purple scarf"
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icon_state = "purplescarf"
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_color = "purplescarf"
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/obj/item/clothing/tie/scarf/yellow
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name = "yellow scarf"
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icon_state = "yellowscarf"
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_color = "yellowscarf"
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/obj/item/clothing/tie/scarf/orange
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name = "orange scarf"
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icon_state = "orangescarf"
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_color = "orangescarf"
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/obj/item/clothing/tie/scarf/lightblue
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name = "light blue scarf"
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icon_state = "lightbluescarf"
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_color = "lightbluescarf"
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/obj/item/clothing/tie/scarf/white
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name = "white scarf"
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icon_state = "whitescarf"
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_color = "whitescarf"
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/obj/item/clothing/tie/scarf/black
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name = "black scarf"
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icon_state = "blackscarf"
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_color = "blackscarf"
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/obj/item/clothing/tie/scarf/zebra
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name = "zebra scarf"
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icon_state = "zebrascarf"
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_color = "zebrascarf"
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/obj/item/clothing/tie/scarf/christmas
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name = "christmas scarf"
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icon_state = "christmasscarf"
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_color = "christmasscarf"
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//The three following scarves don't have the scarf subtype
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//This is because Ian can equip anything from that subtype
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//However, these 3 don't have corgi versions of their sprites
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/obj/item/clothing/tie/stripedredscarf
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name = "striped red scarf"
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icon_state = "stripedredscarf"
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_color = "stripedredscarf"
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/obj/item/clothing/tie/stripedgreenscarf
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name = "striped green scarf"
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icon_state = "stripedgreenscarf"
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_color = "stripedgreenscarf"
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/obj/item/clothing/tie/stripedbluescarf
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name = "striped blue scarf"
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icon_state = "stripedbluescarf"
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_color = "stripedbluescarf"
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@@ -375,7 +375,7 @@ var/list/slot_equipment_priority = list( \
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if(!disable_warning)
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usr << "You somehow have a suit with no defined allowed items for suit storage, stop that."
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return 0
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if(src.w_class > 3)
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if(src.w_class > 4)
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if(!disable_warning)
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usr << "The [name] is too big to attach."
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return 0
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