Made blob gamemode work, removed ninjas because needs overhaul, optimized some strings

This commit is contained in:
ZomgPonies
2013-09-08 11:39:33 -04:00
parent ea91047ce2
commit a935863200
70 changed files with 1084 additions and 923 deletions

View File

@@ -4,6 +4,9 @@
var/intercepttext = ""
var/interceptname = "Error"
switch(report)
if(0)
..()
return
if(1)
interceptname = "Biohazard Alert"
intercepttext += "<FONT size = 3><B>NanoTrasen Update</B>: Biohazard Alert.</FONT><HR>"
@@ -19,7 +22,7 @@
intercepttext += "Message ends."
if(2)
var/nukecode = "ERROR"
for(var/obj/machinery/nuclearbomb/bomb in machines)
for(var/obj/machinery/nuclearbomb/bomb in world)
if(bomb && bomb.r_code)
if(bomb.z == 1)
nukecode = bomb.r_code
@@ -39,7 +42,7 @@
aiPlayer.set_zeroth_law(law)
aiPlayer << "Laws Updated: [law]"
for(var/obj/machinery/computer/communications/comm in machines)
for(var/obj/machinery/computer/communications/comm in world)
comm.messagetitle.Add(interceptname)
comm.messagetext.Add(intercepttext)
if(!(comm.stat & (BROKEN | NOPOWER)) && comm.prints_intercept)