Made blob gamemode work, removed ninjas because needs overhaul, optimized some strings

This commit is contained in:
ZomgPonies
2013-09-08 11:39:33 -04:00
parent ea91047ce2
commit a935863200
70 changed files with 1084 additions and 923 deletions

View File

@@ -3,16 +3,16 @@
icon = 'icons/mob/blob.dmi'
icon_state = "blob_node"
health = 100
brute_resist = 1
fire_resist = 2
New(loc, var/h = 100)
blobs += src
blob_nodes += src
processing_objects.Add(src)
..(loc, h)
fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
return
Del()
blob_nodes -= src
@@ -20,15 +20,18 @@
..()
return
Life()
for(var/i = 1; i < 8; i += i)
Pulse(5, i)
health = min(initial(health), health + 1)
update_icon()
if(health <= 0)
playsound(src.loc, 'sound/effects/splat.ogg', 50, 1)
del(src)
Delete()
return
return
run_action()
Pulse(0,0)
return 0