Made blob gamemode work, removed ninjas because needs overhaul, optimized some strings

This commit is contained in:
ZomgPonies
2013-09-08 11:39:33 -04:00
parent ea91047ce2
commit a935863200
70 changed files with 1084 additions and 923 deletions
+19 -19
View File
@@ -418,24 +418,24 @@
else
dat += "Add to buffer:<BR>"
for(var/datum/reagent/G in R.reagent_list)
dat += "[G.name] , [G.volume] Units - "
dat += "<A href='?src=\ref[src];analyze=1;desc=[G.description];name=[G.name]'>(Analyze)</A> "
dat += "<A href='?src=\ref[src];add=[G.id];amount=1'>(1)</A> "
dat += "<A href='?src=\ref[src];add=[G.id];amount=5'>(5)</A> "
dat += "<A href='?src=\ref[src];add=[G.id];amount=10'>(10)</A> "
dat += "<A href='?src=\ref[src];add=[G.id];amount=[G.volume]'>(All)</A> "
dat += "<A href='?src=\ref[src];addcustom=[G.id]'>(Custom)</A><BR>"
dat += {"[G.name] , [G.volume] Units -
<A href='?src=\ref[src];analyze=1;desc=[G.description];name=[G.name]'>(Analyze)</A>
<A href='?src=\ref[src];add=[G.id];amount=1'>(1)</A>
<A href='?src=\ref[src];add=[G.id];amount=5'>(5)</A>
<A href='?src=\ref[src];add=[G.id];amount=10'>(10)</A>
<A href='?src=\ref[src];add=[G.id];amount=[G.volume]'>(All)</A>
<A href='?src=\ref[src];addcustom=[G.id]'>(Custom)</A><BR>"}
dat += "<HR>Transfer to <A href='?src=\ref[src];toggle=1'>[(!mode ? "disposal" : "beaker")]:</A><BR>"
if(reagents.total_volume)
for(var/datum/reagent/N in reagents.reagent_list)
dat += "[N.name] , [N.volume] Units - "
dat += "<A href='?src=\ref[src];analyze=1;desc=[N.description];name=[N.name]'>(Analyze)</A> "
dat += "<A href='?src=\ref[src];remove=[N.id];amount=1'>(1)</A> "
dat += "<A href='?src=\ref[src];remove=[N.id];amount=5'>(5)</A> "
dat += "<A href='?src=\ref[src];remove=[N.id];amount=10'>(10)</A> "
dat += "<A href='?src=\ref[src];remove=[N.id];amount=[N.volume]'>(All)</A> "
dat += "<A href='?src=\ref[src];removecustom=[N.id]'>(Custom)</A><BR>"
dat += {"[N.name] , [N.volume] Units -
<A href='?src=\ref[src];analyze=1;desc=[N.description];name=[N.name]'>(Analyze)</A>
<A href='?src=\ref[src];remove=[N.id];amount=1'>(1)</A>
<A href='?src=\ref[src];remove=[N.id];amount=5'>(5)</A>
<A href='?src=\ref[src];remove=[N.id];amount=10'>(10)</A>
<A href='?src=\ref[src];remove=[N.id];amount=[N.volume]'>(All)</A>
<A href='?src=\ref[src];removecustom=[N.id]'>(Custom)</A><BR>"}
else
dat += "Empty<BR>"
if(!condi)
@@ -661,11 +661,11 @@
if(!D)
CRASH("We weren't able to get the advance disease from the archive.")
dat += "<b>Disease Agent:</b> [D?"[D.agent] - <A href='?src=\ref[src];create_virus_culture=[disease_creation]'>Create virus culture bottle</A>":"none"]<BR>"
dat += "<b>Common name:</b> [(D.name||"none")]<BR>"
dat += "<b>Description: </b> [(D.desc||"none")]<BR>"
dat += "<b>Spread:</b> [(D.spread||"none")]<BR>"
dat += "<b>Possible cure:</b> [(D.cure||"none")]<BR><BR>"
dat += {"<b>Disease Agent:</b> [D?"[D.agent] - <A href='?src=\ref[src];create_virus_culture=[disease_creation]'>Create virus culture bottle</A>":"none"]<BR>
<b>Common name:</b> [(D.name||"none")]<BR>
<b>Description: </b> [(D.desc||"none")]<BR>
<b>Spread:</b> [(D.spread||"none")]<BR>
<b>Possible cure:</b> [(D.cure||"none")]<BR><BR>"}
if(istype(D, /datum/disease/advance))
var/datum/disease/advance/A = D
@@ -114,8 +114,8 @@
user << "\blue You transfer [trans] units of the solution to [target]."
//Safety for dumping stuff into a ninja suit. It handles everything through attackby() and this is unnecessary.
else if(istype(target, /obj/item/clothing/suit/space/space_ninja))
return
// else if(istype(target, /obj/item/clothing/suit/space/space_ninja))
// return
else if(istype(target, /obj/machinery/bunsen_burner))
return