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https://github.com/ParadiseSS13/Paradise.git
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Syringe Refactor. Overhauls Lethal Injection Syringe
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@@ -54,6 +54,8 @@
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else
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healths.icon_state = "health6"
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/mob/living/carbon/alien/humanoid/queen/can_inject()
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return FALSE
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//Queen verbs
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/mob/living/carbon/alien/humanoid/queen/verb/lay_egg()
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@@ -1006,7 +1006,7 @@
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xylophone=0
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return
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/mob/living/carbon/human/can_inject(var/mob/user, var/error_msg, var/target_zone, var/penetrate_thick = 0)
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/mob/living/carbon/human/can_inject(mob/user, error_msg, target_zone, penetrate_thick = FALSE)
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. = 1
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if(!target_zone)
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@@ -362,15 +362,15 @@
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return 1
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return 0
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// Living mobs use can_inject() to make sure that the mob is not syringe-proof in general.
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/mob/living/proc/can_inject()
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return TRUE
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/mob/living/is_injectable(allowmobs = TRUE)
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return (allowmobs && reagents && can_inject())
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/mob/living/is_injectable(mob/user, allowmobs = TRUE)
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return (allowmobs && reagents && can_inject(user))
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/mob/living/is_drawable(allowmobs = TRUE)
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return (allowmobs && reagents && can_inject())
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/mob/living/is_drawable(mob/user, allowmobs = TRUE)
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return (allowmobs && reagents && can_inject(user))
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/mob/living/proc/get_organ_target()
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var/mob/shooter = src
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@@ -92,10 +92,10 @@
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/mob/living/silicon/proc/damage_mob(var/brute = 0, var/fire = 0, var/tox = 0)
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return
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/mob/living/silicon/can_inject(var/mob/user, var/error_msg)
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/mob/living/silicon/can_inject(mob/user, error_msg)
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if(error_msg)
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to_chat(user, "<span class='alert'>Their outer shell is too tough.</span>")
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return 0
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to_chat(user, "<span class='alert'>[p_their(TRUE)] outer shell is too tough.</span>")
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return FALSE
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/mob/living/silicon/IsAdvancedToolUser()
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return TRUE
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@@ -44,7 +44,7 @@
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if(. && venom_per_bite > 0 && iscarbon(target) && (!client || a_intent == INTENT_HARM))
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var/mob/living/carbon/C = target
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var/inject_target = pick("chest", "head")
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if(C.can_inject(null, 0, inject_target, 0))
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if(C.can_inject(null, FALSE, inject_target, FALSE))
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C.reagents.add_reagent("spidertoxin", venom_per_bite)
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//nursemaids - these create webs and eggs
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@@ -18,7 +18,7 @@
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attack_sound = 'sound/creatures/headcrab_attack.ogg'
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speak_emote = list("hisses")
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var/is_zombie = 0
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stat_attack = DEAD //so they continue to attack when they are on the ground.
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stat_attack = DEAD //so they continue to attack when they are on the ground.
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var/host_species = ""
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var/list/human_overlays = list()
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@@ -168,5 +168,5 @@
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/mob/living/simple_animal/hostile/headcrab/poison/AttackingTarget()
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. = ..()
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var/mob/living/carbon/C = target
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if(C.can_inject(null, 0, "head", 0))
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if(C.can_inject(null, FALSE, "head", FALSE))
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C.reagents.add_reagent("lsd", 5)
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@@ -32,7 +32,7 @@
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if(L.reagents.has_reagent("terror_black_toxin", 100))
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return ..()
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var/inject_target = pick("chest", "head")
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if(L.stunned || L.can_inject(null, 0, inject_target, 0))
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if(L.stunned || L.can_inject(null, FALSE, inject_target, FALSE))
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L.reagents.add_reagent("terror_black_toxin", 30) // inject our special poison
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visible_message("<span class='danger'>[src] buries its long fangs deep into the [inject_target] of [target]!</span>")
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else
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@@ -54,6 +54,6 @@
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if(istype(C))
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if(!C.reagents.has_reagent("terror_black_toxin", 60))
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var/inject_target = pick("chest","head")
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if(C.can_inject(null, 0, inject_target, 0))
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if(C.can_inject(null, FALSE, inject_target, FALSE))
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to_chat(C, "<span class='danger'>[src] slices into you!</span>")
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C.reagents.add_reagent("terror_black_toxin", 30)
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@@ -80,7 +80,7 @@
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..()
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return
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var/inject_target = pick("chest","head")
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if(L.stunned || L.can_inject(null,0,inject_target,0))
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if(L.stunned || L.can_inject(null, FALSE, inject_target, FALSE))
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if(L.eye_blurry < 60)
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L.AdjustEyeBlurry(10)
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// instead of having a venom that only lasts seconds, we just add the eyeblur directly.
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@@ -339,7 +339,7 @@
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if(ismob(target))
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var/mob/living/L = target
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if(L.reagents)
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if(L.can_inject(null, 0, "chest", 0))
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if(L.can_inject(null, FALSE, "chest", FALSE))
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L.Hallucinate(400)
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if(!isterrorspider(L))
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L.adjustToxLoss(bonus_tox)
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@@ -351,6 +351,6 @@
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/obj/structure/spider/terrorweb/queen/web_special_ability(mob/living/carbon/C)
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if(istype(C))
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var/inject_target = pick("chest","head")
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if(C.can_inject(null, 0, inject_target, 0))
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if(C.can_inject(null, FALSE, inject_target, FALSE))
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C.Hallucinate(400)
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C.adjustToxLoss(30)
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@@ -42,7 +42,7 @@
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else
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targets3 += C
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else if(ai_target_method == TS_DAMAGE_POISON)
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if(C.can_inject(null,0,"chest",0))
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if(C.can_inject(null, FALSE, "chest", FALSE))
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targets1 += C
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else if(C in enemies)
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targets2 += C
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@@ -40,7 +40,7 @@
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return
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var/inject_target = pick("chest","head")
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L.attack_animal(src)
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if(L.stunned || L.paralysis || L.can_inject(null, 0, inject_target, 0))
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if(L.stunned || L.paralysis || L.can_inject(null, FALSE, inject_target, FALSE))
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if(!IsTSInfected(L) && ishuman(L))
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visible_message("<span class='danger'>[src] buries its long fangs deep into the [inject_target] of [L]!</span>")
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new /obj/item/organ/internal/body_egg/terror_eggs(L)
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@@ -66,6 +66,6 @@
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if(istype(C))
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if(!IsTSInfected(C) && ishuman(C))
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var/inject_target = pick("chest","head")
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if(C.can_inject(null, 0, inject_target, 0))
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if(C.can_inject(null, FALSE, inject_target, FALSE))
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to_chat(C, "<span class='danger'>[src] slices into you!</span>")
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new /obj/item/organ/internal/body_egg/terror_eggs(C)
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