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@@ -73,6 +73,7 @@
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var/mob/remoteview_target = null
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var/meatleft = 3 //For chef item
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var/decaylevel = 0 // For rotting bodies
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var/max_blood = 560 // For stuff in the vessel
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var/slime_color = "blue" //For slime people this defines their color, it's blue by default to pay tribute to the old icons
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var/check_mutations=0 // Check mutations on next life tick
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