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Remove infinite claw sharpening
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@@ -521,6 +521,7 @@
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miss_sound = 'sound/weapons/slashmiss.ogg'
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sharp = TRUE
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animation_type = ATTACK_EFFECT_CLAW
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var/has_been_sharpened = FALSE
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/datum/unarmed_attack/bite
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attack_verb = list("chomp")
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