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Illusion Simple Animals Have Attack Sounds
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@@ -53,6 +53,7 @@
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return
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var/mob/living/simple_animal/hostile/illusion/M = new(loc)
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M.faction = faction.Copy()
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M.attack_sound = attack_sound
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M.Copy_Parent(parent_mob, 80, health/2, melee_damage_upper, multiply_chance/2)
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M.GiveTarget(L)
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