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Abstract items can be shown (#22183)
* abstract weapons can be shown * customised messages, no force visible flag * forgot this * Update code/modules/mob/living/carbon/examine.dm Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com> * return nothing if we want to return nothing * vortex arm abstract text * Update code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> * \n moved to examine code --------- Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com> Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
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Contrabang
Luc
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@@ -484,6 +484,11 @@
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var/disabled = FALSE
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var/force_when_disabled = 5 //still basically a metal pipe, just hard to move
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/obj/item/shield/v1_arm/customised_abstract_text()
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if(!ishuman(loc))
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return
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var/mob/living/carbon/human/owner = loc
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return "<span class='warning'>[owner.p_their(TRUE)] [owner.l_hand == src ? "left arm" : "right arm"] is covered in metal.</span>"
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/obj/item/shield/v1_arm/emp_act(severity)
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if(disabled)
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